Talk:Vega Strike
This article was nominated for deletion on 11 October 2015. The result of the discussion was keep. |
Logo edit
I've removed the VS logo - it disturbs the flow of the page. Somebody with wiki skill replace it with a scaled-down version, and have it float to the right. --Desplesda
- done—213.6.17.138 21:34, 5 Mar 2005 (UTC)
Factions edit
I've noticed a certain similarity between the factions and Bruce Sterling's book, Schimatrix. Mechanists and Shapers... could someone verify that and insert it to this excelent game? --damjancd
- While there are clearly similiar trans-humanist themes at play, similarities between particular factions and the referenced work are not intentional. Prior to reading the above, I must admit to ignorance of the existence of Bruce Sterling and all of his works, including his Shaper/Mechanist universe. My only knowledge of said universe is derived from having now read the wiki entry for said universe. If the rather terse wiki entry for the Shaper/Mechanist universe is accurate, then, while both the VS and Sterling Shapers are gene-smiths and the VS Mechanists (actually a nickname for a group going by "Mandate for Corporeal Perfection via the Abandonment of Flesh") and Sterling Mechanists both engage in cybernetic augmentation, both name sharing pairs of societies appear to be rather divergent (e.g. VS libertarian Shapers vs. Sterling aristocratic Shapers, VS Mechanist fundamental desire for corporeal embodiment beyond flesh vs. Sterling Mechanist existence as computer simulations). This would seem particularly true for the VS Mechanists, who are not remotely the technophiles the Sterling Mechanists appear to be (from my admittedly very limited knowledge), rather they are primarily inspired by a religious conviction that flesh is a prison, eternally rotting - all else is secondary. VSMinisterOfInformation 17:17, 6 October 2006 (UTC)
Licence ? edit
Hello,
What is the code licence of this game? Regards, Yann 17:43, 13 February 2007 (UTC)
Fair use rationale for Image:Galaxy1.highlight.jpg edit
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BetacommandBot (talk) 18:44, 2 January 2008 (UTC)
Wrong category edit
VS should not be in the free RTS section as its not an rts, its a fucking space sim -unsigned 22:51, 14 February 2008 99.253.0.67
Category: MMORPG in space? edit
Why is this game in the category "MMORPG in space"? MMORPG means Massive Multiplayer Online Role Playing Game, but Vega strike doesn't have any online or multiplayer mode. Correct me if i'm wrong
Edit: "This release includes shaders with normal maps, better physics and more ships, beautiful artistic contributions by our talented artists, faster loading speeds, more intelligent autopilot for fast navigation and preliminary deathmatch multiplayer support for LAN parties." --from the homepage. LAN-Party ≠ online game!? 84.168.67.41 (talk) 12:26, 23 June 2008 (UTC)
"Vega Strike MMORPG" section in VS Official forum —Preceding unsigned comment added by 115.64.37.95 (talk) 10:38, 13 June 2009 (UTC)
I'm skeptical that the game can support enough players to be truly called "Massively Multiplayer". Maybe a better comparison can be made with Battle.net or FreeLancer's persistent servers? SharkD (talk) 02:12, 14 June 2009 (UTC)
VegaTrek edit
The actual VegaTrek HP is vegatrek.wcjunction.com. I'll post some more actual information in some nearer time.
Quork Q'Tar, chief musician of VT project 91.89.5.70 (talk) 17:10, 9 November 2009 (UTC)
Would like info on their Procedural Terrain Generation edit
Found this link from http://en.wikipedia.org/wiki/Procedural_generation, was hoping for info on that. Thanks. 71.155.145.215 (talk) 09:20, 16 October 2012 (UTC)