Talk:Spawn installation

Latest comment: 12 years ago by 31.181.108.0 in topic Clonk Rage

DS Download Play edit

What would be the best way to word an analogy between spawn installations and DS Download Play? --Damian Yerrick (talk | stalk) 00:53, 16 May 2009 (UTC)Reply

Colin McRee 2.0 (2002) edit

That game had an option to "install a network-only copy" 31.181.108.0 (talk) 05:33, 14 October 2011 (UTC)Reply

Clonk Rage edit

Clonk Rage requires purchase to enable extensions and the ability to host network games. However, if extensions are enabled in the hosted scenario and the host allows free players, any free player can enter that game. 31.181.108.0 (talk) 05:52, 14 October 2011 (UTC)Reply

Seven Kingdoms - Yura87 (talk) 15:59, 17 July 2012 (UTC) edit

Seven Kingdoms: Ancient Adversaries and many other games, when launched without CD, are limited to joining - and lacked a central "lobby" (therefore, the host would normally be the person who installed such a copy) (due to glitches of the open-source version, I have an ISO of it) And two previous comments (Clonk Rage and Colin McRee) are by me, I simply forgot to login. In the modern world, spawn keys are still not used even on platforms like Steam/Desura - so spawns are practically deprecated. Spawns are also possible for non-game software - such as an AutoCAD server able to provide a certain amount of licenses (which is often cheaper than buying the same amount of stand-alone licenses)