Zone Warrior is a three-dimensional space combat simulator game written by Julian James for Mac OS and published by Casady & Greene in 1997. It was originally released as ZOA (for Zone of Avoidance). In Zone Warrior, the player is the lone defender of a remote space station under attack by aliens.

Zone Warrior
Developer(s)Julian James
Publisher(s)Casady & Greene
Platform(s)Mac OS, iOS
Release1997: Mac
2008: iOS
Genre(s)Space combat simulator
Mode(s)Single-player

The game was followed by a sequel, then Julian James ported the original to iOS.[1]

Gameplay

edit

Reception

edit

Mac OS

edit

The Macintosh Bible Guide to Games commented on the "remarkable" level of detail of the graphics.[3]

IGN praised the graphics and controls, comparing it the 1979 arcade game Asteroids, finding the early levels easy but the later very challenging.[4] Touch Arcade called it "an enjoyable shooter", comparing it to Star Raiders and again Asteroids.[5] Pocket Gamer awarded the game its silver award rating, despite finding the controls challenging.[6]

Legacy

edit

A sequel, Zone Warrior II, was released for OS X in 2001.[7][8][9]

References

edit
  1. ^ Moss, Richard (2012-04-24). "Classic Mac Games You Can Play on iOS". Mac Life.
  2. ^ LeVitus, Bob (May 1996). "The Game Room". MacUser. Archived from the original on May 5, 2001.
  3. ^ Bart Farkas, Christopher Breen (1995). The Macintosh Bible Guide to Games. Peachpit Press. p. 166.
  4. ^ Roush, George (October 31, 2008). "Zone Warrior iPhone Review". IGN.
  5. ^ Patterson, Blake (October 24, 2008). "Zone Warrior (review)". Touch Arcade.
  6. ^ Andrew, Keith (3 December 2008). "Zone Warrior". Pocket Gamer.
  7. ^ "One OS X Game Released, Others On The Way". Mac Observer.
  8. ^ "Zone Warrior II Updated". Mac Observer.
  9. ^ "Zone Warrior II update released". MacWorld. Retrieved 12 October 2012.
edit