Wooclap is an interactive electronic platform used to create polls and questionnaires. The site's users answer questions anonymously through technology devices such as smartphones or laptops.

Wooclap
Developer(s)Sebastien Lebbe
Jonathan Alzetta
Initial release2015
Websitewooclap.com

History

edit

The company was founded in 2015 by Jonathan Alzetta and Sébastien Lebbe.[1]

Research

edit

2019-08-01

edit

According to a study at Lille University with 3 teachers and 75 students from the faculty of pharmacy, they deemed that "smartphone or computer improve their education" and that "students reported higher mean scoring preference for Socrative and Wooclap applications compared to traditional and Votar system".[2] The study also shows that for "learning, understanding, participation during class, ease and integration of tools are higher for Wooclap and Socrative compared to Votar and traditional lesson with no significant difference between these 2 tools".[2] During the study, the main difference between each interactive EdTech was that "Wooclap allowed students to ask questions directly through the website or application".[2]

When describing various EdTechs, the study deemed that "money wise, Wooclap app is the most expensive and is very limited in its free use (only 30 students per session). Free license software Votar seems to be the most interesting if we do not want to use a complete system and ask only a few simple questions during a lesson. One of the important advantages of Votar is that its use requires very few materials".[2]

2019-10-02

edit

A study in Morocco that evaluated the familiarity and effectiveness of interactive learning sites with English teachers. [3] The Wooclap app was effectively used in order to elevate the amount of participation in the classroom. The study also found that Wooclap was "the least known interactive learning site among the participants" out of "Kahoot!, Quizlet, Quizalize, Wooclap, and Jeopardylabs".[3]

References

edit
  1. ^ Misson, Joséphine (2018-05-07). "Wooclap "Make Learning Awesome & Effective"". Wooclap 🇬🇧️. Retrieved 2024-06-11.
  2. ^ a b c d Grzych, Guillaume (2019-08-01). "Interactive pedagogic tools: evaluation of three assessment systems in medical education" (PDF). Annales de biologie clinique. 77 (4): 429–435. doi:10.1684/abc.2019.1464. PMID 31418704. S2CID 201020608.
  3. ^ a b Oulaich, Soukaina (2019-10-02). "Pedagogy in the digital age". Proceedings of the 4th International Conference on Smart City Applications. Casablanca Morocco: ACM. pp. 1–9. doi:10.1145/3368756.3369058. ISBN 978-1-4503-6289-4. S2CID 209450669.