Wikipedia:Today's featured article/July 25, 2013

File:F-Zero AX cabinet

F-Zero GX is a futuristic racing video game for the Nintendo GameCube console. The first video game collaboration between Nintendo and Sega, it was released in Japan, North America and Europe in 2003. F-Zero AX (pictured), the arcade counterpart of GX, uses hardware conceived from a business alliance between Nintendo, Namco and Sega. F-Zero GX runs on an enhanced version of the engine used in Super Monkey Ball. The game continues the difficult, high-speed racing style of the F-Zero series, retaining the basic gameplay and control system from the Nintendo 64 game. A heavy emphasis is placed on track memorization and reflexes, which aids in completing the game. GX introduces a "story mode" element, where the player assumes the role of F-Zero pilot Captain Falcon through nine chapters while completing various missions. The game received critical acclaim as one of the best racers of its time and the greatest racer on the GameCube platform. Overall, the game was well received by critics for its visuals, intense action, high sense of speed and track design. Complaints centered on its sharp increase in difficulty that may alienate players. (Full article...)

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