Wikipedia:Featured article candidates/Deactivators/archive1

The following is an archived discussion of a featured article nomination. Please do not modify it. Subsequent comments should be made on the article's talk page or in Wikipedia talk:Featured article candidates. No further edits should be made to this page.

The article was archived by Laser brain via FACBot (talk) 11 April 2019 [1].


Deactivators edit

Nominator(s): GamerPro64 19:17, 5 March 2019 (UTC)[reply]

This article is about Deactivators, a game that was once opined by a reviewer as being destined to be a cult classic. A short but simple article by its own right, the game itself has the player control bomb disposal robots to remove bombs from scientific research complexes before they explode. While receiving positive reviews at the time, it was not commercially successful and its developer closed shortly after. And with that I think this article has what it takes to become a Featured Article. GamerPro64 19:17, 5 March 2019 (UTC)[reply]

Image review

  • Both FURs should be expanded, and the second is incomplete. Nikkimaria (talk) 16:17, 9 March 2019 (UTC)[reply]
    • I expanded both image FURs and completed the second ones. GamerPro64 00:39, 10 March 2019 (UTC)[reply]


  • Comment For the sake of comprehensive coverage, what do you think about including more background on the context in which the game was created? Some questions I'm left with after reading the article:
    • Was this the first/only game developed by Tigress Marketing? If not, what sorts of games had they previously made? What level of success did they achieve?
      • No they made other games like They Stole a Million, which might have been released later. Also read they made a game based on A View to Kill. Its hard to calculate the success they had but the company did close after the release of this game. GamerPro64 18:39, 12 March 2019 (UTC)[reply]
    • Was this the first game developed by Bishop/Palmer?
    • What was the climate around gaming on the platforms for which this game was released (the Armstrad CPC 464, Commodore 64, and ZX Spectrum). Did these systems already have large game catalogues? Was interest in PC gaming on the rise at the time of the development of Deactivators? On the decline?
      • This was during 80s British gaming and the NES was a month old when it came to Europe. I would say the climate was fine at this time, don't think it was affected by the video game crash of 83. Not seeing how this would add to the article. GamerPro64 18:39, 12 March 2019 (UTC)[reply]
    • Were puzzle games a popular genre in PC gaming at the time? Are there any examples of very popular PC puzzle games that preceded Deactivators?
    • Is this game notable for any features of gameplay or design that were unusual at the time? I'm interested in the note in the "Reception" section about the game's monochromatic appearance. Maybe that could be touched on earlier in the article?
      • I think the comment of the monochromatic appearance might be in reference to the Commodore 64 version. GamerPro64 21:07, 17 March 2019 (UTC)[reply]
I realize some of these could be verging on WP:OFFTOPIC, but just wanted to put a few ideas out there. Colin M (talk) 15:28, 12 March 2019 (UTC)[reply]
Support from Aoba47
  • I would recommend adding ALT text to the infobox image and the image in the article, but I will leave that choice up to you.
  • Would it be better to link "action puzzle" rather than just "puzzle" as there is an existing link for it?
  • I am a little confused by this part (The player controls bomb disposal robots, known as Deactivators, who must deactivate bombs placed), because the placement of the dependent clause makes it sound like the "Deactivators" are the ones "who must deactivate bombs placed" when I am assuming you mean the player instead.
  • For this part (deactivate bombs placed throughout five scientific research complexes by terrorists), I think the "by terrorists" part should go directly after "placed".
  • For this part (can be used in the game: Selecting Deactivators), I believe that "selecting" should be in lower-case rather than capitalized.
  • For this part (and was published by Ariolasoft under its Reaktor label), I would use "imprint" rather than "label" to avoid a potential Easter Egg situation since the word "label' can refer to multiple things.
  • I have a question about this part (The graphics received mixed reactions for each console.). A majority of the comments in the paragraph are positive, and I only notice one negative review (i.e. from Andrew Wilton). I am not sure if that is enough to quality as "mixed" as it still seems mostly positive.
  • Since the response to the graphics has a full paragraph in the reception section, I would add something about it to the lead.
  • I get the following error message (The requested URL /files/computer/magazines/retro gamer/Retro_Gamer_Issue_119.pdf was not found on this server.) when I try to access Reference 8. It could be a problem on my end though, but I just wanted to point that out to you. I have not check the other references as I will leave that to whoever does the source review.
    • Found a scan to the magazine through Archive.org. GamerPro64 03:28, 2 April 2019 (UTC)[reply]

This was a very interesting read. I am somewhat surprised that this has not attracted more comments from other users. Once my comments are addressed, I will be more than happy to support this. Have a great rest of your week. Aoba47 (talk) 22:19, 1 April 2019 (UTC)[reply]

      • I believe I have addressed your comments. GamerPro64 03:28, 2 April 2019 (UTC)[reply]
        • Thank you for addressing everything. I made a small edit, but otherwise everything looks great. I support this for promotion. Aoba47 (talk) 04:16, 2 April 2019 (UTC)[reply]

Coordinator comment - This has been open for well over a month and hasn't attracted much support for promotion. Therefore, I will be archiving it shortly and it may be re-nominated after the customary two-week waiting period. --Laser brain (talk) 19:31, 11 April 2019 (UTC)[reply]

The above discussion is preserved as an archive. Please do not modify it. No further edits should be made to this page.