About edit

MARIO HERGER is CEO, founder and partner of Enterprise Gamification Consultancy LLC, a strategic consulting group focused on gamification, innovation, social business, and intrapreneurship in the enterprise. He had been a Senior Innovation Strategist at SAP Labs in Palo Alto, California and Global Head of the Gamification Initiative at SAP where he had worked for 15 years. In 2013 he also co-founded and leads the Austrian Innovation Center Silicon Valley (AICSV) that connects Austrian and CEE startups and companies with the Silicon Valley.

He has a Ph.D. in Chemical Engineering from the Vienna University of Technology and an undergraduate degree in International Business Management from the Vienna university of Economy. His thesis was around sustainability, a topic that seems a natural match with gamification.

He recently played through all levels of the iPad game Air Attack and currently works with his four year old son on reaching the final level of Angry Birds.

Mario likes generally everything that is odd, intelligent, artful and surprisingly interesting. He is from Vienna/Austria, living in the Silicon Valley, California.

Gamification edit

In his work as head of the Gamification Initiative at SAP he has encountered and supported gamification efforts in the enterprise from multiple levels and departments, like Sustainability, On Demand, Mobile, HR, Training & Education, Simulation, Marketing etc. He has driven the awareness around gamification inside and outside SAP by organizing and leading innovation events across the world around this topic, working with gamification platform- & service-providers, and by incorporating gamification into SAP's strategy.

Workshops & Consulting edit

Mario is doing workshops and consulting on gamification, innovation and intrapreneurship, from strategy development around these topics to training, designing, implementing and executing.

Books edit

He is the author of the following books

  • Gamification @ Work: Designing Engaging Business Software (co-author with my great friend and UX-expert Janaki Kumar), 2013.
  • Enterprise Gamification - Engaging people by letting them have fun. Vol 01., 2014
  • Gamification in Human Resources. Vol 03. EGC Media, 2014, ISBN 978-15-00567-14-9.
  • Gamification in Banking & Financials. Vol 04. EGC Media, 2014, ISBN 978-15-00720-84-1.

Websites edit