User:Ddcampayo/SPH a la Violeau

This is a modified version of Smoothed-particle hydrodynamics, started on Nov 6th 2017.


Smoothed-particle hydrodynamics (SPH) is a computational method used for simulating the dynamics of continuum media, such as solid mechanics and fluid flows. It was developed by Gingold and Monaghan (1977) and Lucy (1977) initially for astrophysical problems. It has been used in many fields of research, including astrophysics, ballistics, volcanology, and oceanography. It is a mesh-free Lagrangian method (where the coordinates move with the fluid), and the resolution of the method can easily be adjusted with respect to variables such as the density.


Principles of the SPH method

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Lagrangian interpolation

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Discrete forms of the fluid equations

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Temporal integration

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Advanced hydraulics with SPH

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Discrete viscosity and diffusion

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Boundary treatment

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Discrete turbulence: basic models

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SPH method validation

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Steady flows

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Collapse of a water column

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Immersed bodies

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SPH applications

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Wave action upon waterworks

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Fish pass

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Floating oil spill containment boom

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Dam spillway

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Future of SPH

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Bibliography

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