Art of Fighting 3: The Path of the Warrior | |
---|---|
Developer(s) | SNK |
Publisher(s) | |
Director(s) | Kimura Ken |
Producer(s) | Hiroshi Matsumoto T. Nishiyama |
Programmer(s) | YuritaRo |
Artist(s) | K. Miya Hori Pu Rolly-R |
Composer(s) | Masahiko Hataya Yasumasa Yamada |
Series | Art of Fighting |
Platform(s) | |
Release | |
Genre(s) | Fighting |
Mode(s) | |
Arcade system | Neo Geo MVS |
Art of Fighting 3 is a fighting video game developed and published by SNK.
- Video Games (82 out of 100) (82%)
- VideoGame (8 out of 10) (80%)
- Electronic Gaming Monthly (EGM) (20 out of 40) (50%)
- https://www.nintendolife.com/reviews/switch-eshop/art_of_fighting_3_the_path_of_the_warrior_neogeo
- https://www.nintendolife.com/reviews/vc/art_of_fighting_3_the_path_of_the_warrior_neogeo
- https://www.4gamer.net/games/999/G999905/20171221042/
Reception edit
The four reviewers of Electronic Gaming Monthly gave the Neo Geo AES version a 5 out of 10. They lambasted the game for its poor balance, with their biggest complaint being the new Ultra-Cool Attacks, since they are easy to execute, cannot be blocked, and deal a massive amount of damage. They further criticized that the game lacks originality and innovation, failing to distinguish itself from the deluge of 2D fighting games coming out at the time.[1] A reviewer for Next Generation saw no problem with the game's balance but concurred that it is "too similar to every other 2D fighting game on the market". He gave the Neo Geo AES version three out of five stars.[2] According to Famitsu, the Neo Geo CD version sold over 20,877 copies in its first week on the market.[3]
References edit
- ^ "Review Crew: Art of Fighting 3". Electronic Gaming Monthly. No. 83. Ziff Davis. June 1996. p. 28.
- ^ "Art of Fighting 3". Next Generation (19). Imagine Media: 83. July 1996.
- ^ "Game Search". Game Data Library. Archived from the original on 2019-04-24. Retrieved 2020-11-01.