UFO 50 is a video game collection developed and published by Mossmouth for Windows on September 18, 2024. It features 50 unique games of varying genres and length.[1]

UFO 50
Developer(s)Mossmouth, LLC
Publisher(s)
  • Mossmouth, LLC
Designer(s)
Composer(s)Eirik Suhrke
EngineGameMaker Studio
Platform(s)
ReleaseSeptember 18, 2024
Genre(s)Various
Mode(s)Single-player, multiplayer

Gameplay

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UFO 50 is presented as a compilation of games developed by the fictional company UFO Soft for their LX video game console between 1982 and 1989.[2] Half of the games feature a two-player mode, either versus or co-op. All 50 games are playable from the start.[3][4][5]

The games belong to genres including shoot 'em up, platformer, and role-playing, each with a twist. The games vary in length and scope, with some being described as "shorter, arcade-style experiences", while others "have narratives and expansive worlds to explore", with one estimated to take upwards of 60 hours to complete fully.[6][7][8][9]

The order in which the games are presented is intended to show the history of UFO Soft's development slate, with some games having sequels and others featuring cameos from previously released games.[3][4][5][10] Each game also features short development notes informing their fictional creation.[2]

List of games in UFO 50

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# Name Genre Versus Co-op Fictional
year of release
Developed by
1 Barbuta Adventure/Platformer 1982 Eirik Suhrke
2 Bug Hunter Puzzle/Strategy   1983 ?
3 Ninpek Arcade/Platformer   1983 ?
4 Paint Chase Arcade   1983 ?
5 Magic Garden Arcade 1984 Derek Yu, Jon Perry, Tyriq Plummer
6 Mortol Platformer   1984 Jon Perry, Paul Hubans
7 Velgress Arcade/Platformer 1984 ?
8 Planet Zoldath Adventure 1984 ?
9 Attactics Arcade/Strategy   1984 Jon Perry, Derek Yu
10 Devilition Puzzle/Strategy 1984 Derek Yu, Jon Perry
11 Kick Club Arcade   1984 Derek Yu
12 Avianos Strategy   1985 Jon Perry
13 Mooncat Platformer   1985 Eirik Suhrke
14 Bushido Ball Sports     1985 ?
15 Block Koala Puzzle 1985 ?
16 Camouflage Puzzle 1985 ?
17 Campanella Arcade 1985 Eirik Suhrke, Ojiro Fumoto
18 Golfaria Adventure 1985 Derek Yu, Tyriq Plummer, Paul Hubans
19 The Big Bell Race Sports   1985 ?
20 Warptank Adventure/Puzzle 1985 Eirik Suhrke
21 Waldorf's Journey Arcade/Platformer   1986 ?
22 Porgy Metroidvania 1986 ?
23 Onion Delivery Arcade/Racing 1986 ?
24 Caramel Caramel Arcade/Shooter   1986 ?
25 Party House Strategy   1986 Jon Perry
26 Hot Foot Sports     1986 Jon Perry
27 Divers Adventure/RPG 1986 ?
28 Rail Heist Platformer   1987 Jon Perry[11]
29 Vainger Metroidvania 1987 ?
30 Rock On! Island Strategy 1987 ?
31 Pingolf Sports   1987 Eirik Suhrke, Ojiro Fumoto
32 Mortol 2: The Confederacy of Nilpis Adventure/Platformer   1987 Derek Yu
33 Fist Hell Arcade   1987 ?
34 Overbold Arcade/Shooter   1987 Jon Perry
35 Campanella 2 Adventure 1987 Eirik Suhrke
36 Hyper Contender Sports   1988 ?
37 Valbrace Adventure 1988 Tyriq Plummer, Derek Yu, Paul Hubans
38 Rakshasa Platformer 1988 ?
39 Star Waspir Arcade/Shooter 1988 ?
40 Grimstone RPG 1988 Derek Yu, Paul Hubans
41 Lords of Diskonia Strategy   1988 ?
42 Night Manor Adventure 1988 Paul Hubans
43 Elfazar's Hat Arcade/Shooter   1988 Eirik Suhrke
44 Pilot Quest Adventure/Idle 1988 ?
45 Mini & Max Adventure/Platformer 1989 Jon Perry, Paul Hubans
46 Combatants Real-Time Strategy   1989 ?
47 Quibble Race Strategy   1989 ?
48 Seaside Drive Arcade/Shooter   1989 Ojiro Fumoto
49 Campanella 3 Platformer/Shooter 1989 Eirik Suhrke
50 Cyber Owls Platformer 1989 ?

Development

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UFO 50 was developed in GameMaker, and the long development timeline required the team to recode older parts of the game, with Yu describing some of the code as "prehistoric".[12] The development team consists of Derek Yu, Eirik Suhrke, Jon Perry, Paul Hubans, Ojiro Fumoto and Tyriq Plummer, who have worked on Spelunky, Downwell, Time Barons, Madhouse and Catacomb Kids.[12] The project originated after Derek Yu and Jon Perry decided to reunite to make smaller games as they did earlier in their careers; the idea to create a collection of games came from Yu's belief that these smaller games would not do well as standalone releases in the current marketplace.[2]

UFO 50 was announced in 2017, with an expected launch date of 2018. However, development eventually took six more years, its release date ultimately being set for September 18, 2024.[13] The delay was due in part to the team underestimating how long it would take to make 50 games, as well as the simultaneous development of Spelunky 2.[14] Its eight-year development time coincidentally ended up matching the time frame spanning the games' fictional release dates (1982–1989).[15]

All games in the collection impose restrictions which could be found in games released during the era, such as using only 32 colors across each game. Slowdown and sprite flickering were not included, as Yu believed that it would hinder the experience.[5]

Marketing and release

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UFO 50 was revealed in 2017 on the Mossmouth YouTube channel, and was slated to be released the following year.[14] An early version of UFO 50 was showcased during 2017's Pax West game convention,[16] as well as the following year's Pax West.[17] It was one of the games featured at Summer Game Fest's Day of the Devs livestream, where its final release date was announced to be September 18, 2024.[18]

Reception

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According to the review aggregator website Metacritic, UFO 50 received "universal acclaim" from reviewers,[19] and 100% of critics recommended the game, according to OpenCritic.[20]

References

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  1. ^ May, Bex April (30 August 2024). "UFO 50: A low-res, high-concept anthology of imaginary retro games". The Guardian. ISSN 0261-3077. Retrieved 23 September 2024.
  2. ^ a b c Donlan, Christian (18 September 2024). "Spelunky's Derek Yu talks crafting UFO 50 and creating an entirely fictional developer". Eurogamer. Archived from the original on 18 September 2024. Retrieved 18 September 2024.
  3. ^ a b LeClair, Kyle (7 June 2024). "The Ambitious UFO 50 Finally Resurfaces With a Release Date". Hardcore Gamer. Archived from the original on 22 September 2024. Retrieved 30 July 2024.
  4. ^ a b c Conditt, Jessica (8 June 2024). "UFO 50, the latest game from the Spelunky team, will finally arrive September 18". Engadget. Archived from the original on 22 September 2024. Retrieved 30 July 2024.
  5. ^ Young, Georgina (19 June 2024). "UFO 50 preview: Actionally Good 52". Videogames.si. Archived from the original on 23 June 2024. Retrieved 30 July 2024.
  6. ^ "Coming in to Land". Edge. No. 397. Future plc. June 2024.
  7. ^ L., Dominic (8 June 2024). "UFO50 packs 50 retro-styled games into one amazing package". TheSixthAxis.
  8. ^ Switzer, Eric (18 June 2024). "My Favorite Game From Summer Game Fest Isn't One Game, It's 50". The Gamer. Archived from the original on 22 September 2024. Retrieved 30 July 2024.
  9. ^ Jarvis, Matt (7 June 2024). "Spelunky creator's mega-collection of fictional retro games UFO 50 will finally be out this September". Rock Paper Shotgun. Archived from the original on 3 August 2024. Retrieved 30 July 2024.
  10. ^ https://www.phillyvoice.com/ufo-50-video-game-developer-jon-perry-ambler-philadelphia/
  11. ^ a b Castle, Katharine (28 February 2024). "After seven years, Spelunky creator's retro compilation UFO 50 will release in the second half of 2024". Rock Paper Shotgun.
  12. ^ Day of the Devs 2024: UFO 50. The Game Awards. 7 June 2024. Archived from the original on 24 July 2024. Retrieved 30 July 2024 – via YouTube.
  13. ^ a b Wales, Matt (28 February 2024). "Spelunky studio's long-awaited 8-bit game anthology UFO 50 due "second half" of 2024". Eurogamer. Archived from the original on 30 July 2024. Retrieved 30 July 2024.
  14. ^ "Edge 397 explores UFO 50, Spelunky dev Mossmouth's ambitious mission to build 50 games for a fictional retro console". GamesRadar. 18 April 2024. Archived from the original on 5 August 2024. Retrieved 30 July 2024.
  15. ^ Machkovech, Sam (2 September 2017). "PAX West: At least eight of UFO 50's games are instant retro classics". Ars Technica. Archived from the original on 22 September 2024. Retrieved 30 July 2024.
  16. ^ Machkovech, Sam (9 September 2018). "The 16 surprising new games that made PAX West an absolute blast". Ars Technica. Archived from the original on 12 June 2024. Retrieved 30 July 2024.
  17. ^ Reuben, Nic (7 June 2024). "Everything announced and featured at Day Of The Devs 2024 in one place". Rock, Paper, Shotgun. Archived from the original on 30 July 2024. Retrieved 30 July 2024.
  18. ^ a b "UFO 50 reviews". Metacritic. Archived from the original on 22 September 2024. Retrieved 18 September 2024.
  19. ^ a b "UFO 50 Reviews". OpenCritic. Retrieved 27 September 2024.
  20. ^ Colantonio, Giovanni (16 September 2024). "UFO 50 review: the 8-bit era returns in this fantastic retro collection". Digital Trends. Retrieved 27 September 2024.
  21. ^ Donlan, Christian (16 September 2024). "UFO 50 review — a rangy, confounding and audacious proposition". Eurogamer. Retrieved 27 September 2024.
  22. ^ Watts, Steve (18 September 2024). "UFO 50 Review — Space Shuttle Discovery". GameSpot. Retrieved 27 September 2024.
  23. ^ Brunskill, Kerry (16 September 2024). "UFO 50 review". PC Gamer. Retrieved 27 September 2024.
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