- The following is an archived discussion of the DYK nomination of the article below. Please do not modify this page. Subsequent comments should be made on the appropriate discussion page (such as this nomination's talk page, the article's talk page or Wikipedia talk:Did you know), unless there is consensus to re-open the discussion at this page. No further edits should be made to this page.
The result was: promoted by Kingsif (talk) 19:57, 18 May 2021 (UTC)
Road Rash 3
- ... that Road Rash 3 artist Michael Hulme created ten conceptual settings for the game before settling on seven? Source: ""I painted a bunch of concept styles from the different countries," Michael recalls. "The paintings were rough concepts. They were quick, storyboard-type things, and in four days, I had ten paintings done. I tried to get a different palette for each location so they felt different. There were ten originally, and then we whittled it down to seven in the end."" (Wallace, Mitch (April 2017). "The Making of: The Road Rash Trilogy". Retro Gamer. No. 166. p. 27)
Improved to Good Article status by Cat's Tuxedo (talk). Self-nominated at 21:53, 3 May 2021 (UTC).
General: Article is new enough and long enough
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Policy: Article is sourced, neutral, and free of copyright problems
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Hook: Hook has been verified by provided inline citation
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Overall:
![](//upload.wikimedia.org/wikipedia/commons/thumb/4/41/Symbol_confirmed.svg/16px-Symbol_confirmed.svg.png)
Regards,
IceWelder [
✉] 11:35, 9 May 2021 (UTC)