Talk:Ultima Online/Archive 1

Latest comment: 18 years ago by Sydius in topic Alpha and beta information

EA, not Origin

Origin no longer exists. It was bought by EA, later turned into a team at EA, and then disbanded alltogether -- it no longer exists in any way, shape, or form. The people who run UO are called the "UO Team" at EA now. Sydius 15:09, 7 October 2005 (UTC)

Revamp

This article is needing a revamp urgently. There are two links for emulated shards that IMO are just using Wikipedia for free advertising and should be removed. The article needs info on the in-game story of Ultima Online, and that Bartonism thing really doesn't fit...

Alpha and beta information

Some information on Alpha and Beta versions would be nice. I know that either Alpha or Beta featured child NPCs, but they were removed because players were killing the children. --cprompt

It's notable that in Beta the artwork for Children and Toddler NPCs did exist, but were never used for the fear that the game would be unable to earn an acceptable Rating when it went live if players did abuse them. --Timcotten 19:58, 8 Dec 2004 (UTC)
I added a bit about the children. --Sydius 21:49, 13 April 2006 (UTC)
There's even a server emulator for the alpha now. 14 April 2006
Yes, there is. Well, they call it "pre-alpha" but I am not sure what the client should actually be called. --Sydius 17:48, 14 April 2006 (UTC)
Well the client docs say PRE-ALPHA but I guess it's just what later got called alpha... maybe OSI planned a version between that one and the beta but didn't have a public test for it. 14 April 2006
I do not think that client could be called "public" -- I think it was just leaked onto the net. --Sydius 21:36, 14 April 2006 (UTC)
Well the beta was also public but for a limited amount of people in the public. I think that's the same with the pre-alpha. What I assume is, that maybe there was a planned public alpha test... which just didn't happen (maybe not even internally). But I have no idea... just thinking about why it was called pre-alpha;-)
If this article is re-done, it would be nice to see a map of Ultima Online included. M.W.Bond 6 July 2006
Me again. For some reason, my request for a map of this Virtural World does not appear under Revamp it appears under Alpha, yet when I click edit under Revamp this is where it takes me. You have permission to move my request to Revamp once this problem is resolved. M.W. Bond 6 July 2006

Lord British assasination

Lord British's assasination is a bit esoteric, no? It's interesting, but it doesn't seem like it belongs, unless we were listing exploited bugs in the game, or unusual occurances. --cprompt 08:50, 15 Dec 2003 (UTC)

It's reaching legendary status among online gamers. I think it's good we have concise paragraph about what actually happened. It does need to fit in better; a little bit more on the in-game history might help. --Mrwojo 13:30, 15 Dec 2003 (UTC)
I completely disagree with Mrwojo and agree with Cprompt. I have been playing UO for 7 years now since its release and don't really see the relevance of someone exploiting a bug in beta besides the humor aspect. It is not "legendary" for this reason as many games have system-wide interuptions from this to Everquest's rogue GameMaster spawning a level 50 dragon in town to Shadowbane's exploit resulting in spawning of hostile guild guards in a safezone. I therefore removed this entry, it certainly does not warrant its own section. --Dejitarob 15:35, 11 Oct 2004 (UTC)
Dejitarob's post concerns me because he is under the impression that Rainz used an exploit or bug to assassinate Lord British. In reality Richard Garriott had forgotten to turn his Immortality switch back on after having done something earlier. He simply cast a fire field where Lord British and Lord Blackthorn had been standing as a joke. Lord Blackthorn even laughed out loud and said something to the effect of "You can't harm me that way," just as Lord British collapsed. The crowd was stunned, chaos ensued. Rainz was banned later under completely different circumstances for exploiting, and thus many people who didn't witness the event confuse the two. For those of us who were there, it was awesome, and makes legendary folklore for the youngins. --Timcotten 19:58, 8 Dec 2004 (UTC)
I (somewhat) disagree with this. I've heard about this story numerous times, and even heard about it on TV during a show on Richard Garriott. I've put it back for now, since there is no clear agreement on this. - MattTM 22:20, Oct 11, 2004 (UTC)
Well at least there is a Webpage with pics where you can find the death of Lord British. This story is the point where i recognize that UO exists. And the pain of my wife start. --Trismegistos 10:41, 26 January 2006 (UTC)


On second thought, Lord British might be a better place for it. It seems more related to that article, so I moved it there instead. - MattTM 22:24, Oct 11, 2004 (UTC)

External links to shard emulators

The list of external links to shard emulators needs condensing. A brief paragraph mentioning a few of the notable emulators (and why they are notable) would be more enlightening. --Mrwojo 13:30, 15 Dec 2003 (UTC)

That's a problem though...there's a lot of them and not too much to separate them, except for a better scripting language here and there. :-(
--cprompt 13:53, 16 Dec 2003 (UTC)
I believe the most popular ones should be listed, and especially those that now have their own Wikipedia entries. At least until the whole UO emulation section warrants its own article. --Sydius 21:43, 13 April 2006 (UTC)

Mondain's Legacy

Found in the expansion section: "Mondain's Legacy (August 30, 2005) Introduced a new race, elves, and a new skill, spellweaving. Several dungeons were also added. This is the only UO expansion to be released as a "download only" product." Completely wrong, you could buy it at many places like walmart, kmart, etc, any of the big retailers, you might not have been able to find it though, because they didn't wheel out the display case with the products.

I could have sworn I saw it at several stores, too, so I deleted that sentence. --Sydius 21:41, 13 April 2006 (UTC)

Bugs

Man people, is that grammar bad! Shall we remove the bugs section all together or clean up the bad writing? Jestix 09:11, 10 April 2006 (UTC)

I rewrote most of it, and tried to do a better job with grammar. I think it is important enough to keep, and interesting. One reason is simply that no other game had faced similar development issues on such a wide scale before (it being one of the first widely popular MMOs, after all). --Sydius 21:36, 13 April 2006 (UTC)

Server emulators

A couple weeks ago I removed several shard emu ext. links and someone just re-added them, dead links and all. I will go through and explain, one-by-one, why I removed those selected links:

Plus the Sushi X link provided is just a list of features, I changed the link to something that should be a little more useful. --Mrwojo 15:18, 3 Apr 2004 (UTC)

maybe the link collection should be sent to dmoz.org and a link to dmoz cat given instead ? Hashar 12:56, 12 Jul 2004 (UTC)


Player-Run Shards have started to emerge through-out the years that run on donations and are free to play. One of the best is www.game-master.net which is run by a UO celebrity of old.

Mutual Consent in trammel?

In the article it states that when trammel was created mutual consent was needed to fight there. Can someone confirm this? I was almost certain that it is not at all possible to just have a consented duel. I remember whenever people wanted to fight you'd have to goto felucca and have a face off. The only way you could fight in trammel had to do with guilds and factions but maybe thats what it means by consent? Either way maybe this needs to be clarified? PrettyMuchBryce 09:45, 13 April 2006 (UTC)

You're right, fixed. --Sydius 22:36, 13 April 2006 (UTC)