I removed the deletion suggestion, because the reasoning given was that the only source of information was the official website. This is NOT true, as multiple magazines and other websites have released interviews with new information, and the game itself is being shown at Gamescom and PAX in the next month, where the public can try it out. If this is not acceptable, then other unreleased games would also need their pages deleted.
AOC: Request to have 'Spring 2011' changed to something that isn't location (North or South of the equator) specific. Suggest using H1 2011 (or Q2 2011) so that worldwide we know if the game is 6 months or 12 months away (for example). —Preceding unsigned comment added by 119.12.122.210 (talk) 04:52, 13 October 2010 (UTC)
- What should it be changed to? I'm going to assume that when it says spring it is referring to the Northern hemisphere, So for now I've changed it to "Early 2011". I'd use quarters, but those are used inconsistently globally (for example in the UK Q1 = April → June since it refers to the financial year). Alphathon™ (talk) 10:26, 13 October 2010 (UTC)
- I think you'll find that in the UK, we only talk in terms of financial years when it comes to things like tax and companies posting financial results. For most other purposes, we're perfectly happy talking in terms of calendar years and this extends to game releases; Only the accountants think that the year starts in April! 94.7.44.12 (talk) 08:58, 19 November 2011 (UTC)
- I am well aware of that, being from the UK and all. My point was that quarter is ambiguous, so shouldn't be used, that's all. Anyway, many companies talk about their release dates in terms of the financial year as that is what is relevant to investors. Alphathon /'æɫfə.θɒn/ (talk) 23:22, 19 November 2011 (UTC)
- I think you'll find that in the UK, we only talk in terms of financial years when it comes to things like tax and companies posting financial results. For most other purposes, we're perfectly happy talking in terms of calendar years and this extends to game releases; Only the accountants think that the year starts in April! 94.7.44.12 (talk) 08:58, 19 November 2011 (UTC)
Publisher
editI cannot find any info about Perfect World being the publisher for Torchlight II (I can find that they were for Torchlight). I can find info for Daedalic Entertainment being the publisher (at least in Germany). Could someone look into this more? Fearsyth (talk) 04:20, 19 February 2012 (UTC)
- Yep, I don't see any evidence stating that Perfect World is the publisher of this particular game, despite their other connections to Runic Games. That bit of info should be removed for now. --Cornprone (talk) 00:43, 20 February 2012 (UTC)
- Runic Games is publishing at least some versions by itself and thus Perfect World cannot be called the publisher. Removed. 62.106.48.14 (talk) 19:41, 26 April 2012 (UTC)
- Clarifying: Perfect World may be *a* publisher - not found data on this - but they are not *the* publisher at any rate. 62.106.48.14 (talk) 19:42, 26 April 2012 (UTC)
- Runic Games is publishing at least some versions by itself and thus Perfect World cannot be called the publisher. Removed. 62.106.48.14 (talk) 19:41, 26 April 2012 (UTC)
Randomly generated dungeons in the original
edit"Like the original Torchlight, Torchlight II will feature randomly-generated dungeons for the player to explore"
I've played through the original twice and don't remember any randomly generated levels. 31.209.208.66 (talk) 00:53, 30 July 2012 (UTC)
There were plenty of randomly generated levels. Or rather, there were "blocks" of levels that were randomly chosen from and randomly arranged. I would say that is random enough to be called such. 64.55.132.4 (talk) 17:13, 3 August 2012 (UTC)
Release date
editSince the steam pages announces that the game will be available this summer, and that the line in the "cart" states that it will be released on September, if we assume that both assertions are true, then the game will be released between the 1st of september and the 22th of september (date of the equinox). --79.247.187.92 (talk) 06:21, 12 August 2012 (UTC)
The article says that Runic responded to fan requests for multiplayer, but it does not say when this was done. Plus, that quotation is not cited. 2601:187:8480:52D0:0:0:0:B061 (talk) 17:07, 27 August 2021 (UTC)
Epilogue?
editThe section on the plot states that the player's character takes on a quest to stop the Alchemist. At the end of Act III the player follows the Alchemist into the mine, to seek him out and kill him. How can this possibly be an epilogue, which explicitly takes place after the plot has been resolved? No, this isn't an epilogue, it's the climax of the story. The developers of this game may have called this an epilogue, but if so, they were wrong, and Wikipedia should use the correct term. I'm not going to change this yet, because I'd like to give anybody who cares a chance to comment, but if there are no objections after a reasonable time, I will. JDZeff (talk) 17:21, 14 June 2022 (UTC)