Talk:Super Monaco GP/GA1
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Reviewer: Namcokid47 (talk · contribs) 04:57, 22 September 2020 (UTC)
How did I not notice this!? Namcokid47 (Contribs) 04:57, 22 September 2020 (UTC)
- I think I redid this article and put it up while you were on wikibreak, which could be why. Hope you enjoy the read - I found the strange lawsuit around this game such a stunning plot-twist. Red Phoenix talk 00:22, 23 September 2020 (UTC)
@Red Phoenix: I haven't given a full review yet, but I can already tell the Reception needs some work. I'm not a fan of that massive review score box, so we'll likely have to do some major trimming to that. I'll give you a full review by either today or tomorrow. Namcokid47 (Contribs) 17:19, 23 September 2020 (UTC)
- I've refitted the table to the standard {{Video game reviews}} template. I only ask that whatever you cut retains as many references as possible and at least covers every release variant. I get the impression that all of U.S. Gold's releases had quite a few differences; the Amiga version is all to itself as the only 16-bit version (and not at all identical to the Genesis version) and the ST, ZX Spectrum, Commodore 64, and CPC versions also look quite different from the Master System and Game Gear releases. Red Phoenix talk 20:52, 23 September 2020 (UTC)
@Namcokid47: Just thought I'd check in and make sure you didn't forget about me. Red Phoenix talk 22:51, 1 October 2020 (UTC)
- I'm writing the review as we speak, so I haven't forgotten about it. The Reception is a beast of its own that will take me more time, but I'll at least provide comments for everything else. Namcokid47 (Contribs) 23:39, 1 October 2020 (UTC)
@Red Phoenix: - "I'll give you a full review by either today or tomorrow" is another quote to file under "Things that haven't aged well". The article itself looks pretty good, so I don't have many issues aside from these:
- "Oguchi had played Monaco GP when he was younger, and when he decided to design a game based on Formula One, he started with a different name but chose Super Monaco GP after listening to opinions that the name was a good one." I feel this could be broken up a bit, it feels like it goes on for too long.
- Marlboro in the image caption under Development leads to a redirect.
- Regarding the lawsuit, I find it a pretty interesting (and rather humorous, to an extent) story. Something I do wanna add is that Sega wasn't the only company that Morris went after. They also had a bone to pick with Namco's Final Lap, another very popular racing game from Japan, and promptly sued Namco and Final Lap's American distributor Atari Games for basically the same reason. Since Morris was going after other companies for the same reason, I'd personally add something like: "Morris' lawsuit with Sega was part of the company's ongoing attempt to remove its trademark from arcade games. In 1990, it filed a lawsuit against Namco for their game Final Lap, which also featured Marlboro imagery on its billboards." These sources confirm this info.
I'll be back with the rest soon. Namcokid47 (Contribs) 18:56, 2 October 2020 (UTC)
- Interesting info you have there. I almost wonder (if skeptically) if there would be enough there to discuss Philip Morris' actions in an article more about tobacco and video games, maybe in something like Regulation of nicotine marketing. Something I saw was a lot of skepticism that Philip Morris was basically doing it to present a "hey, we're against marketing cigarettes to kids too!" public image, whether or not that's how they actually felt. If there end up being more cases than just these two, an article akin to 1993 congressional hearings on video games could come out of it. Red Phoenix talk 20:23, 2 October 2020 (UTC)
- Quick throwout here as well: On the escholarship.org article you linked above, do you know if that was published in a journal, by chance? That would really enhance the credibility when sourcing it. Red Phoenix talk 20:25, 2 October 2020 (UTC)
- Never mind. Got at least enough for a cite. It was put out online first, but later in Tobacco Control. Red Phoenix talk 23:36, 2 October 2020 (UTC)
- @Namcokid47: any word when this might be finished? Red Phoenix talk 15:14, 17 October 2020 (UTC)
- @Red Phoenix:: Sorry, I got sidetracked while working on a draft for the Namco 50th Anniversary celebration. Anyway, my biggest concern is the massive annex of reviews in the reviewbox template, it's absolutely huge and it seems a little obnoxious. Surely we don't need that many reviews for this one game? I'd at least get rid of the reviews that aren't actually brought up in the text; at a glance I could easily cut almost all of those Joystick reviews. The writing itself seems fine, although I'd definitely omit the review scores from the text per WP:VG/MOS. Namcokid47 (Contribs) 19:33, 19 October 2020 (UTC)
- @Namcokid47: I've cut out as many as I'm willing. I won't throw away Joystick because it's the only source I have on the Amstrad CPC version, and I used it for a point in the review section that the 8-bit CPC version was rated lower than the 16-bit Amiga version. I think I threw away like five more that weren't used as sources elsewhere, while trying to retain common stalwarts of video game reviews like EGM and GamePro. Red Phoenix talk 01:22, 20 October 2020 (UTC)
- @Red Phoenix:: Sorry, I got sidetracked while working on a draft for the Namco 50th Anniversary celebration. Anyway, my biggest concern is the massive annex of reviews in the reviewbox template, it's absolutely huge and it seems a little obnoxious. Surely we don't need that many reviews for this one game? I'd at least get rid of the reviews that aren't actually brought up in the text; at a glance I could easily cut almost all of those Joystick reviews. The writing itself seems fine, although I'd definitely omit the review scores from the text per WP:VG/MOS. Namcokid47 (Contribs) 19:33, 19 October 2020 (UTC)
- @Namcokid47: any word when this might be finished? Red Phoenix talk 15:14, 17 October 2020 (UTC)
- Never mind. Got at least enough for a cite. It was put out online first, but later in Tobacco Control. Red Phoenix talk 23:36, 2 October 2020 (UTC)
- I still think it's a little too long, but it's better than before. I guess it's best if I just leave it alone. I did see a few other things that need correcting:
- "Ports for 8-bit systems were less well received." How come? What didn't reviewers like about it?
- I don't know if it's necessary to link "Japanese arcades" in Reception.
- Those review scores still need to be removed from the writing in the above section.
That seems to be all I have. Namcokid47 (Contribs) 05:43, 20 October 2020 (UTC)
- @Namcokid47: Sorry about the wait; it’s been chaos for me lately. New job, my laptop broke, and a bunch of other stuff lately. I made time to get this done, and we should be all set. Red Phoenix talk 17:53, 27 October 2020 (UTC)
- Don't sweat it, I understand. Everything else looks alright, so I'll pass it. Namcokid47 (Contribs) 18:41, 27 October 2020 (UTC)
- @Namcokid47: Sorry about the wait; it’s been chaos for me lately. New job, my laptop broke, and a bunch of other stuff lately. I made time to get this done, and we should be all set. Red Phoenix talk 17:53, 27 October 2020 (UTC)