Talk:Knock-out whist

Latest comment: 13 years ago by 213.249.135.36 in topic Untitled

Untitled edit

I have played Knock-Out Whist all over the North of England and the buy-back form of the game is very popular. I have not submitted it again just in case it gets Wikified, but I think reference should be made to it as the current article seems biased towards North American traditions. 'Infinite local variations' does not cover it.89.242.139.226 12:32, 12 May 2007 (UTC)David Rainford (Whist specialist)Reply

be bold and add the info to the article! Modest Genius talk 16:56, 21 July 2007 (UTC)Reply

Fair enough Keith. My reading of this is that if there is enough evidence provided in the article that Buy Back Whist is a popular form of the game then it will not be wikified as has been done before. David Rainford(Whist specialist)

At school in the South of England, we played a version of Knock Out Whist that we called Dog. In this version, if you failed to take a trick you were not directly eliminated. Instead, you were only dealt one card ("dog") in the following hand. You were offered your turn in this hand as normal and could choose to play your card or pass. If you play your card and win the trick, you were back in as normal. If you failed to win the trick, you remained in with just one card for the following round. This time you are not allowed to look at your one card ("blind dog"), but can choose to play or pass on each trick as before. If you win the trick you return to "dog" status with one card that you can look at. If your "blind dog" card loses (as it invariably does!) then you are finally eliminated. It is very popular with the children now, provides a novelty amusement factor and keeps the game going for longer for all. 202.154.144.94 04:19, 15 September 2007 (UTC) Michael.Reply


Arthurvasey (talk) 10:53, 1 June 2009 (UTC)Reply

We do it slightly differently.

If you have no tricks, you get to play "blind" - all your cards are laid face down - you are not permitted to look at them - somebody chucks in a card - you have no way of knowing if you are following suit, trumping it or simply throwing away a card of another suit of low value - if you get at least one trick, you come back in again - but next time, you just go out.

The cited playing time "25 minutes" seems extremely high for this simple game. I will replace with "5-15 minutes" since there are a maximum of 7 deals and each takes about 2 minutes. 213.249.135.36 (talk) 18:35, 18 July 2010 (UTC)Reply