Talk:Final Fantasy XIV: Heavensward

DYK nom edit

--DYKReviewBot (report bugs) 18:31, 25 August 2016 (UTC)Reply
  •   Date, length and hook all OK. QPQ done, no close paraphrasing. I would recommend using ALT1 however the original can be used if the fact is made clearer in the article. The C of E God Save the Queen! (talk) 09:08, 10 September 2016 (UTC)Reply
  • Thanks for the review! I think I prefer ALT1 as well, now that I think about it. Axem Titanium (talk) 01:59, 11 September 2016 (UTC)Reply
  •   It would be hookier to fashion a hook around the fictional dragon language and skip all the release details. Yoninah (talk) 21:15, 12 September 2016 (UTC)Reply
  • What were you thinking of? I'd like to keep something about the 5 year gap between creation and implementation if possible, since I think that's one of the "hookiest" parts of the factoid. Axem Titanium (talk) 23:45, 13 September 2016 (UTC)Reply
  • @Axem Titanium: Then it's the first hook that you want, not ALT1. @The C of E: why didn't you think the ALT0 hook fact isn't clear in the article? Both the fact that it was released in 2015 and the fact that the dragon language is from the 2010 release are clearly cited in the article. Yoninah (talk) 14:27, 16 September 2016 (UTC)Reply
  • @Yoninah: Maybe this one splits the difference between ALT0 and ALT1? I don't have a strong preference, ALT0 is fairly compact and gives all the necessary details, IMO. Also, since we missed my first proposed date, do you think we could swing for September 27, which is the date of a major patch? Axem Titanium (talk) 17:23, 16 September 2016 (UTC)Reply
  • @Axem Titanium: Yes, ALT2 sounds fine to me. Before I approve it, I'd just like clarification on what the source is talking about. It says: As I mentioned in the past, far back before even the original release of 1.0, I was tasked with creating an original language for the dragons of Dravania. How does that reconcile with developing the language for the 2010 edition? Yoninah (talk) 19:14, 17 September 2016 (UTC)Reply
  • @Yoninah: Ah, Final Fantasy XIV (released in 2010) is colloquially referred to as "1.0" by fans and by the developers themselves internally (A Realm Reborn is thus "2.0" and Heavensward is "3.0"). Here's a source describing the original release as "1.0": [1] Axem Titanium (talk) 13:31, 18 September 2016 (UTC)Reply
  •   OK, thanks. ALT2 hook ref verified and cited inline. Rest of review per The C of E. ALT2 good to go. Yoninah (talk) 18:42, 18 September 2016 (UTC)</noinclude>Reply

GA nomination? edit

It looks pretty good, perhaps someone could nominate it, help make a Final Fantasy XIV Good Topic. :) Judgesurreal777 (talk) 21:00, 26 November 2016 (UTC)Reply

@Axem Titanium: 3.2, 3.3, and 3.4 patches are all unsourced in the table, unless I'm missing something. Anarchyte (talk | work) 06:02, 5 October 2018 (UTC)Reply
I've added references to the official patch notes for each patch. Does that suffice for verifiability? Axem Titanium (talk) 19:02, 5 October 2018 (UTC)Reply

GA Review edit

This review is transcluded from Talk:Final Fantasy XIV: Heavensward/GA1. The edit link for this section can be used to add comments to the review.

Reviewer: TheJoebro64 (talk · contribs) 17:17, 3 November 2018 (UTC)Reply

Waiting four months for a review? I'm surprised this wasn't picked up earlier. JOEBRO64 17:17, 3 November 2018 (UTC)Reply

Thanks for the pickup! Axem Titanium (talk) 17:24, 3 November 2018 (UTC)Reply
Lead (or lede)
  • ... for Microsoft Windows, Mac OS X, PlayStation 3, and PlayStation 4. If I remember correctly, the name of Mac OS X had been changed to just OS X by 2013. WPVG consensus is to use what the OS was called at the time the game was released. Same point applies in the last paragraph of the lead (i.e. "the company suspended sales of the Mac version", "Mac sales resumed in February 2016")
  • It was released on June 23, 2015—nearly two years after the debut of A Realm Reborn and almost five years after the ill-fated launch of the original Final Fantasy XIV. Is the latter part (almost five years after the launch of the initial version) really worth mentioning? It doesn't seem that important.
    • Comment: It connects to the next sentence about Uematsu ("Nobuo Uematsu, who had not worked on the title since 2010, returned to collaborate with Masayoshi Soken on the soundtrack"). How about: "It was released on June 23, 2015, nearly two years after the debut of A Realm Reborn. Naoki Yoshida served as director and producer and Nobuo Uematsu, who had not worked on the title since the ill-fated 2010 launch of the original Final Fantasy XIV, returned to collaborate with Masayoshi Soken on the soundtrack." Axem Titanium (talk) 06:05, 10 November 2018 (UTC)Reply
  • IMO level cap should be linked at the expansion pack increases the level cap
  • Heavensward was well received upon release—I advise striking "upon release". This is usually pointless because almost all reviews for a game/expansion are written at the time of release.
  • ... the title had reached a cumulative total of 5 million subscriptions. From my understanding, MOS policies say numbers under 10 should be written out. Up to you though.
Gameplay
  • I know we're told in the lead that "MMORPG" is an abbreviation of "massively multiplayer role-playing game", but it still needs to be stated in prose.
  • Could you possibly replace a few of the "base game"s with "A Realm Reborn"?
  • What are Free Companies? And Sea Clouds?
  • an open world area—"area" is tautological
  • In addition to new dungeons and raids, ... Unnecessary. An "also" could easily be used instead.
    • Comment: I think it needs to be said somewhere that there are new dungeons, even if it is perfectly obvious and expected that there are. Axem Titanium (talk) 06:05, 10 November 2018 (UTC)Reply
      • Scratching this point; I had thought this was already mentioned when I wrote this point. Sorry. JOEBRO64 12:21, 10 November 2018 (UTC)Reply
  • No other comments here, pretty well-written and well-sourced.
Plot
  • I haven't read this section fully yet, but it's massive—the main story section is over 1,000 words. Plot rules for video games usually follow the ones for films; 700 words is the recommended maximum length. I'd try to trim the excessive details that wouldn't matter to a general audience.
    • I'm at a conference until Wednesday so I won't be able to respond in too much detail to this GAN until then, but I just wanted to respond to this real quick. Heavensward is part of a dense serial plot that relies heavily on knowledge of prior events to understand the context of the story at hand. It has far more in common with a serial television show than a film (but is unable to fit in the mold of how articles on TV shows summarize plot since it doesn't have "episodes"). As for the WP:MOS/VG guideline about a 700 word "limit", this was added to the MOS unilaterally by a single editor without discussion and WT:VG is littered with discussions criticizing such a strict limit. Many of these discussions include provisos that the length of the plot section should reflect how well-received the story was in reviews---this happens to be a facet of the game that has drawn particular praise. For Heavensward, I aimed for a similar word count as Final Fantasy XIV#Story, a GA that was promoted in January 2016. I believe that the current length of the plot section aids the reader in gaining a complete understanding of the story and warrants its length. Axem Titanium (talk) 09:04, 6 November 2018 (UTC)Reply
  • The three nations of the Eorzean Alliance—Gridania, Limsa Lominsa, and Ul'dah—play a smaller role in the story compared to A Realm Reborn, as does their adversary, the Garlean Empire. This should be sourced as it's WP:OR (based on your interpretation of the story)
    • Comment: I took out the value judgment and stuck to the facts. Axem Titanium (talk) 20:23, 12 November 2018 (UTC)Reply
Development
  • ... along with the patches leading into its story... Link to Patch (computing)
  • The development team worked within the constraints of existing lore... IMO "lore" is jargon for "backstory"
  • The expansion was officially announced at the Las Vegas segment of Final Fantasy XIV Fan Festival 2014, which took place in October. This is a case where "official" is redundant, as no one's going to assume it's unofficial.
  • Instead, it draws influence from real events such as religion-based conflicts... Link to religious war
  • See my point about OS X above
  • Both OS X and Microsoft Windows should be linked
  • Also, this is more of a personal preference, but I feel like you could drop the "Microsoft" in Windows. Beyond physical windows, there's nothing else you could be referring to, and within this context it's clear you'd be talking about the OS.
  • ... are required to purchase this bundle in order to play... "In order" is unnecessary
  • ...the performance issues... This is minor, but in most cases "issue" is an euphemism for "problem"
  • The chart of patches kinda falls under WP:GAMECRUFT #10, which says it's inappropriate to make lists of every patch for a game. It does look like there's some good info here though, so I'd take some time to convert it into prose and then remove stuff that wouldn't appeal to a general audience.
    • Comment: I believe the present coverage is warranted per WP:DEPTH; each major numbered patch gets a raft of press and discussion in mainstream gaming websites and the article omits minor 3.XX patches, which conversely do not. I feel that the patch section is illustrative of the games-as-a-service model that this game has been praised for (see Final_Fantasy_XIV#Sales_and_subscriptions as well as the "best evolving game" award from BAFTA). Axem Titanium (talk) 06:05, 10 November 2018 (UTC)Reply
  • General vibe around WP:VG in recent times has been that reviewer names (here for the soundtrack) are unnecessary; many of their statements can be made with simply the publication's name.
    • Comment: I haven't really gotten that sense in my experience, and even if it were true, I don't see the benefit to intentionally eliding the labor of reviewers, especially those who cover niche aspects of games like the music. Publications are not people and they don't "say" anything, since they are inanimate objects. I hope we can agree to disagree about this stylistic decision. Axem Titanium (talk) 06:05, 10 November 2018 (UTC)Reply
  • Wikipedia:Manual of Style/Titles#Major works: "Online magazines, newspapers, and news sites with original content should generally be italicized"
Reception
  • Critics and reviewers... Uh, aren't critics and reviewers the same thing? I'd remove one or the other
  • Reception of the expansion was "generally positive"... Metacritic says "generally favorable", not "positive"
  • ...making it the third best-selling video game... "Bestselling" does not need a hyphen
  • My points about reviewer names and italicizing publication titles also apply here.
  • Otherwise good, no major issues here.
References
  • This isn't necessary for GAN, but some of your references seem a bit inconsistent. For example, your Metacritic references use both the website and publisher parameters, while your IGN, Square, Polygon, etc. use just publisher, and your Hardcore Gamer, Game Informer, etc. use website. Then some, like the Metacritic ones, link to the website/publisher articles, but others do not.
    • I think I've made my referencing style consistent. It's easy to forget haha. Axem Titanium (talk) 06:05, 10 November 2018 (UTC)Reply
  • I recommend archiving your sources: https://tools.wmflabs.org/iabot/index.php?page=runbotsingle. A lot of websites are disappearing all over the place.
Misc.
  • Non-free cover art has a good rationale.
  • No copyvio

JOEBRO64 20:48, 9 November 2018 (UTC)Reply

@TheJoebro64: Thanks for the review. I've marked my responses in bold. Axem Titanium (talk) 06:07, 10 November 2018 (UTC)Reply
@Axem Titanium: OK looks cool. Promoting JOEBRO64 20:33, 13 November 2018 (UTC)Reply
Thank you so much! Axem Titanium (talk) 02:17, 14 November 2018 (UTC)Reply

March 2019 edit

At Ferret's suggestion, I am posting a justification for some of my FFXIV edits by first showing Ibberd not to be a bit character due to how he progress the storyline as a "Knight of Cerebus"-type of villain. The first being the infamous "regicide" in 2.5 where Ibberd chopped off Raubhan's arm and turned the Crystal Braves on the Scions, starting at 1:35:22, then acting against Lolorito in 3.0 to execute Raubhan as a "traitor" to their nation, and finally when Iberd unmasked as the Griffon before committing suicide while using the aether in Nidhogg's Eyes (which the Ascians got in the 3.3 epilogue and gave to Ibberd in thr 3.4 epilogue) and his subordinates' dying prayers to create Shinryu in the first half of 3.5. Nidhogg's Eyes were revealed in 3.0 to be acquired by Thordan I's son, taking one to his grave before it was used to summon King Thordan. 2603:9000:7D0A:8C00:934:7319:9A57:C47D (talk) 23:36, 26 March 2019 (UTC)Reply

A Commons file used on this page has been nominated for deletion edit

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Participate in the deletion discussion at the nomination page. —Community Tech bot (talk) 04:52, 16 September 2019 (UTC)Reply