Straw (a.k.a. "Straw: The Game that Broke the Camel's Back") is an Arabian-nights-themed card game designed by Richard James (of Evertide Games) and published by Alderac Entertainment Group in 2008, with artwork by Octographics.[1] The game is packaged with a rule book in English, French, German, Italian, and Spanish, but the cards themselves use numbers and symbols instead of just text.[2]

Straw
DesignersRichard James
IllustratorsOctographics
PublishersAlderac Entertainment Group, Evertide Games
Players2 to 6 players
Setup time<5 minutes
Playing time~30 minutes
Age range7 & up
SkillsHand Management

Players draw from a common draw deck and maintain a hand of 4 cards representing items of varying weight. At a rate of 1 card per turn, players place cards onto the camel until the camel's back breaks from carrying too much weight, restoring a new card to their hand from the deck afterward. The person who breaks the camel's back scores 0 and all other players score the weight in their hand.[2] Hand management is the key mechanic in this multi-round survival-style game.[3]

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Reception

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References

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  1. ^ a b c Straw (2006), Board Game Geek, retrieved 2011-10-25
  2. ^ a b Straw (PDF), Alderac Entertainment Group, 2008-01-01, retrieved 2016-04-14
  3. ^ Straw: A lighter game by AEG, Game Paradise, 2011-06-29, retrieved 2016-04-14
  4. ^ Aaron Williams (2007-12-05), Full Frontal Nerdity by Aaron Williams, Full Frontal Nerdity, retrieved 2016-04-14
  5. ^ Straw, Major Fun, 2006-04-03, retrieved 2011-10-06
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