SLAY is a young adult novel by American author Brittney Morris published in 2019.[1]

SLAY
1st edition book cover
LanguageEnglish
GenreYoung adult fiction
Published2019
Publication placeUnited States
Media typePrint, e-book, audiobook
Pages321
ISBN9781534445420
OCLC1077613592

Plot

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SLAY tells the story of Kiera, a black high school student who develops and maintains the online game SLAY, a VR multiplayer world where players duel using cards giving them powers based on black culture. Being tired of online racial harassment in video games, she creates the game for black gamers. When a player is killed in real life by another player, the media criticizes SLAY for being racist by excluding white players.

The story is told from multiple perspectives, including that of Kiera, her co-developer Claire, who is a computer science student in Paris, John, a professor of African American studies, and players of SLAY.

Major themes

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SLAY has been called "an incredibly raw and real depiction of modern black identity struggles",[2] and is referenced as an example of a novel exploring black girlhood.[3] It explores online harassment and racism in Video games contrasted with the pleasure of online gaming. The novel also portrays black and transgender gamers.[4]

The book has been described as "Ready Player One meets The Hate U Give".[5]

Reception

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The novel was published by Simon Pulse after a bidding war between multiple publishers.[6]

Writing for the Book and Film Globe, Sharyn Vane called SLAY "a gaming-themed thriller and a compulsively-readable exploration of the many facets of black culture."[7] Writing for The Seattle Times, Jordan Snowden wrote that "'SLAY' is a book I wish I had when I was younger; not only does this young adult novel tackle big conversations in an approachable way, it features a strong, self-assured, intelligent young black woman as the main character."[5]

Awards and nominations

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SLAY was nominated for Young Adult Best Novel in the 2020 Ignyte Awards.[8] It has also won several other awards.[9]

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References

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  1. ^ Morris, Brittney (2020-09-01). SLAY. Simon & Schuster Books for Young Readers. ISBN 978-1-5344-4543-7.
  2. ^ Copes, Casira (2019-10-15). "'SLAY' by Brittney Morris is a Raw Depiction of Black Identity". Black Girl Nerds. Retrieved 2023-01-02.
  3. ^ Grice, Karly Marie; Rebellino, Rachel L. Rickard; Murphy, Caitlin (2021). ""Mismatched Yet Perfectly Puzzled": Collage and/as Black Girls' Literacies in Piecing Me Together". Bookbird: A Journal of International Children's Literature. 59 (1): 16–27. doi:10.1353/bkb.2021.0006. ISSN 1918-6983.
  4. ^ Brooks, Laura (2020-08-27). Failure is the Name of the Game: Queer Failure in Video Game Novels. MA thesis, University of Calgary. pp. 92–103. doi:10.11575/PRISM/38152. Transgender SLAY players are not required to fail in order to gain agency because they are given creative agency from the beginning. Thus, SLAY realizes the potential of queer avatar creation because its avatar creation system works outside the confines of physical limitations, while simultaneously counteracting the default state of white cisgender bodies that pervades most games. Indeed, SLAY's players have the power to direct how people look at them rather than being consumed by cisgender players.
  5. ^ a b Snowden, Jordan (2021-02-03). "6 recent books that are perfect for Black History Month reading — for all ages". The Seattle Times. Retrieved 2023-01-02.
  6. ^ Kirch |, Claire. "Simon Pulse Acquires YA Novel Inspired by 'Black Panther'". PublishersWeekly.com. Retrieved 2023-01-02.
  7. ^ Vane, Sharyn (2019-10-28). "Slay by Brittney Morris Book Review". Book and Film Globe. Retrieved 2023-01-02.
  8. ^ "2020 Ignyte Award Results". FIYAHCON 2021. 2021-02-24. Retrieved 2023-01-02.
  9. ^ Publisher's website for SLAY. Simon Pulse. 2020-09-01. ISBN 978-1-5344-4543-7.