Richard Evans (born 23 October 1969) is an artificial intelligence (AI) research scientist at DeepMind. His research focuses on integrating declarative interpretable logic-based systems with neural networks,[1][2][3] and on formal models of Kant's Critique of Pure Reason.[4][5][6]
Richard Evans | |
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Alma mater | Imperial College London Cambridge University |
Known for | AI Research The Sims 3 |
Website | www |
Previously, he designed the AI for a number of computer games. He was the co-founder, along with Emily Short, of Little Text People, developing real-time multiplayer interactive fiction. Little Text People was acquired by Linden Lab in January 2012 for an undisclosed sum.[7] At EA/Maxis, he was the AI lead on The Sims 3.[8] He also designed and implemented the AI for Black & White, for which he received a number of awards.[9][10][11][12]
References
edit- ^ Learning Explanatory Rules from Noisy Data
- ^ The deepest problem with deep learning
- ^ Can Neural Networks Understand Logical Entailment
- ^ Evans, R.; Sergot, M.; Stephenson, A. (2020). "Formalizing Kant's Rules". Journal of Philosophical Logic. 49 (4): 613–680. doi:10.1007/s10992-019-09531-x.
- ^ High-level Perception and Program Synthesis, FLoC, Oxford, 2018
- ^ Evans, Richard; Hernandez-Orallo, Jose; Welbl, Johannes; Kohli, Pushmeet; Sergot, Marek (2019). "Making sense of sensory input". arXiv:1910.02227 [cs.AI].
- ^ Little Text People acquired by Linden Lab
- ^ Sims 3 won Editor's Pick for Best AI in a AAA Game 2009
- ^ Archive/2nd Annual Game Developer Choice Awards from the Game Developer Choice Awards website
- ^ AAAI.Org AAAI.Org
- ^ Blurb on Evans Archived 2007-06-11 at the Wayback Machine from Invited Speakers list from AIIDE website
- ^ AIGameDev article