Raphaël, named for Italian painter Raffaello Sanzio da Urbino,[3] is a cross-browser JavaScript library that draws Vector graphics for web sites. It will use SVG for most browsers, but will use VML for older versions of Internet Explorer. Raphaël currently[as of?] supports Chrome 5.0+ Firefox 3.0+, Safari 3.0+, Opera 9.5+ and Internet Explorer 6.0+.
Developer(s) | Dmitry Baranovskiy |
---|---|
Initial release | August 8, 2008[1] |
Stable release | 2.3.0
/ August 14, 2019[2] |
Repository | |
Written in | JavaScript |
License | MIT License |
Website | dmitrybaranovskiy |
Use
editRaphaël is used by first creating an instance of the Raphaël object, which manages the creation of the canvas. The following examples create a canvas that is 320 pixels wide and 200 pixels high:[citation needed]
// top left of canvas at the viewport's 10,50 coordinate
var r = Raphael(10, 50, 320, 200);
// top left of canvas at the top left corner of the #example element (in elements where dir="ltr")
var r = Raphael(document.getElementById("example"), 320, 200);
// same as above
var r = Raphael("example", 320, 200);
Once the Raphaël object has been instantiated, its various drawing, resizing and animation methods may be called to build up a vector graphic. This library includes support of Cùfon fonts, a format that turns a given font into a set of vector paths. It is extensible through plugins.[citation needed]
Usage
editThe widget is used on the Washington Post and the Times Online websites.[citation needed]
Raphaël is also used by iCloud.com, and by Mass Relevance in the White House.[4]
See also
editReferences
editFurther reading
edit- Wilson, Chris (December 2013). RaphaelJS. O'Reilly Media. ISBN 978-1-4493-6536-3.
External links
edit- Raphaël homepage
- Raphaël syntax
- Raphaël: a JavaScript API for SVG
- An introduction to Raphaël
- Raphael.js: javascript vector graphics library for the web