-- Style for curling tables
local pp = {}
 
function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
	-- Load relevant modules
	local yesno = require('Module:Yesno')
	
	-- Create table header
	-- Pre stuff
	local team_width = Args['teamwidth'] or '170'
	local skip_width = Args['skipwidth'] or '140'
	local wlt_width = Args['wltwidth'] or '28'
	local sort_text = yesno(Args['sortable_table'] or 'no') and 'sortable' or ''
	local show_played = not yesno(Args['hide_played'] or 'no')
	local show_ends = yesno(Args['show_ends'] or 'yes') and true or false
	local show_pct = yesno(Args['show_pct'] or 'yes') and true or false
	local show_dsc = yesno(Args['show_dsc'] or 'no') and true or false
	local show_wlt = yesno(Args['show_wlt'] or 'no') and true or false
	local show_skip = not yesno(Args['hide_skip'] or 'no')
	
	-- Custom header
	local group_head_text = Args['group_header'] or '<abbr title="Group">Grp</abbr>'
	local skip_head_text = Args['skip_header'] or 'Skip'
	
	-- Custom refs
	local pct_ref = Args['pct_ref'] or ''
	local dsc_ref = Args['dsc_ref'] or ''
	
	table.insert(t,'{|class="wikitable '..sort_text..'" style="text-align:center;"\n')            			-- Open table
	-- Table title
	if Args['title'] or Args['table_header'] then
		table.insert(t,'|+ ' .. (Args['title'] or Args['table_header']) .. '\n')
	end

	-- Initialize
	local tt = {}
	tt.count = 0 		-- Up by one after every call
	tt.tab_text = t		-- Actual text
	-- Actual headers
	if pos_label ~= nil then
		tt = p_sub.colhead(tt,28,pos_label)									-- Position col
	end
	-- Add group header
	if full_table and group_col then
		tt = p_sub.colhead(tt,28,group_head_text)							-- Group col
	end
	tt = p_sub.colhead(tt,team_width,'Team'..VTE_text)						-- Team col
	-- Add skip header
	if full_table and show_skip then
		tt = p_sub.colhead(tt,skip_width,skip_head_text)					-- Skip col
	end
	if show_played then
		tt = p_sub.colhead(tt,28,'<abbr title="Played">Pld</abbr>')			-- Matches played col
	end
	
	if full_table then
		tt = p_sub.colhead(tt,28,'<abbr title="Won">W</abbr>')				-- Win col
		tt = p_sub.colhead(tt,28,'<abbr title="Lost">L</abbr>')				-- Loss col
		if show_wlt then
			tt = p_sub.colhead(tt,wlt_width,'<abbr title="Wins/losses against tied teams">W–L</abbr>')		-- WLT col
		end
		tt = p_sub.colhead(tt,28,'<abbr title="Points for">PF</abbr>')		-- For col
		tt = p_sub.colhead(tt,28,'<abbr title="Points against">PA</abbr>')	-- Against col
		if show_ends then
			tt = p_sub.colhead(tt,28,'<abbr title="Ends won">EW</abbr>')	    -- Ends won col
			tt = p_sub.colhead(tt,28,'<abbr title="Ends lost">EL</abbr>')		-- Ends lost col
			tt = p_sub.colhead(tt,28,'<abbr title="Blank ends">BE</abbr>')		-- Blank ends col
			tt = p_sub.colhead(tt,28,'<abbr title="Stolen ends">SE</abbr>')		-- Stolen ends col
		end
		if show_pct then
			tt = p_sub.colhead(tt,32,'<abbr title="Shot percentage">S%</abbr>' .. pct_ref) -- Shot percentage col
		end
		if show_dsc then
			tt = p_sub.colhead(tt,32,'<abbr title="Draw shot challenge (used to break ties) in cm">DSC</abbr>' .. dsc_ref) -- DSC col
		end
		tt.count = tt.count+1
		table.insert(tt.tab_text,results_header_txt)
	end
 
	return tt
end
 
function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
	-- Build the inner parts of individual rows
	
	-- Sub-module usage
	local mm = require('Module:Math')
	local yesno = require('Module:Yesno')

	-- Get some input
	local show_played = not yesno(Args['hide_played'] or 'no')
	local show_skip = not yesno(Args['hide_skip'] or 'no')
	local show_dsc = yesno(Args['show_dsc'] or 'no') and true or false
	local show_wlt = yesno(Args['show_wlt'] or 'no') and true or false
	local show_ends = yesno(Args['show_ends'] or 'yes') and true or false
	local show_pct = yesno(Args['show_pct'] or 'yes') and true or false
	local skip_name = Args['skip_'..team_code_ii] or ''
	local wins = tonumber(Args['win_'..team_code_ii])		or 0
	local losses = tonumber(Args['loss_'..team_code_ii])	or 0
	local pf = tonumber(Args['pf_'..team_code_ii])			or 0
	local pa = tonumber(Args['pa_'..team_code_ii])			or 0
	local ew = tonumber(Args['ew_'..team_code_ii])			or 0
	local el = tonumber(Args['el_'..team_code_ii])			or 0
	local be = tonumber(Args['be_'..team_code_ii])			or 0
	local se = tonumber(Args['se_'..team_code_ii])			or 0
	local pct = Args['pct_'..team_code_ii] or ''
	local wlt = Args['wlt_'..team_code_ii] or ''
	local dsc = Args['dsc_'..team_code_ii] or ''
	local hth_local = Args['hth_'..team_code_ii]				or nil

	-- Then calculate some values
	local matches = wins + losses

	-- Some local vars	
	local hth_string
	local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)
	hth_string = tt_return.str
	hth_id_list = tt_return.list
	notes_exist = tt_return.notes_exist
 
 	-- What to rank the teams by
	local ranking_style = Args['ranking_style'] or 'none'
	local win_fw, win_string, pts_fw, pts_string
	ranking_style = string.lower(ranking_style)
	if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' then
		-- Based on wins
		win_fw = 'font-weight: bold;'
		win_string = hth_string
		pts_fw=ii_fw
		pts_string = ''
	else
		win_fw=ii_fw
		win_string = ''
		pts_fw=ii_fw
		pts_string = ''
	end
	
	-- Now that we are done calculating, show actual input values
	if tonumber(Args['win_'..team_code_ii] or 0) == nil then
		wins = '&mdash;'
	end
	if tonumber(Args['loss_'..team_code_ii] or 0) == nil then
		losses = '&mdash;'
	end
	local function numorval(s)
		return s and ((s == '' and 0) or tonumber(s) or s) or 0
	end

	-- Row building
	if show_skip then
		table.insert(t,'| style="text-align:left; white-space:nowrap;'..ii_fw..bg_col..'" |'..skip_name..'\n') 		-- Skip
	end
	if show_played then
		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') 		-- Played
	end
	if full_table then
		table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') 	-- Won
		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') 		    -- Lost
		if show_wlt then
			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..wlt..'\n') 	-- WLT
		end
		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..pf..'\n') 	-- PF
		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..pa..'\n') 	-- PA
		if show_ends then
			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..ew..'\n') 	-- EW
			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..el..'\n') 	-- EL
			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..be..'\n') 	-- BE
			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..se..'\n') 	-- SE
		end
		if show_pct then
			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..pct..'%\n') 	-- Shot percentage
		end
		if show_dsc then
			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..dsc..'\n') 	-- DSC
		end
	end
	return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}
end
 
function pp.status(Args)
	-- Declare status options
	-- ------------------------------------------------------------
	-- NOTE: If you add to status_code, also add to status_called and status_letters!!
	-- Or functionality will be compromised
	-- ------------------------------------------------------------
	local status_code, status_called = {}, {}
	status_code = {	A='Advances to a further round', C='Champion', D='Disqualified', 
		E='Eliminated', H='Host', O='Play-off winner', P='Promoted', Q='Qualified for the phase indicated',
		R='Relegated', T='Qualified, but not yet for the particular phase indicated'}
	local status_letters = (Args['status_order'] or '') .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
	
	-- Status position (before or after read and default)
	local stat_pos_val = string.lower(Args['status_pos'] or '')
	local status_position = 'after' 	-- Default location
	if stat_pos_val=='before' then
		status_position = 'before'
	elseif stat_pos_val=='after' then
		status_position = 'after'
	end
	-- Read in custom status options
	for l in mw.text.gsplit(status_letters, '') do
		status_called[l] = false
		status_code[l] = status_code[l] or '?'
		status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')

		if Args['status_text_' .. l] then
			status_code[l] = Args['status_text_' .. l]
		end
	 end
	
	return {code=status_code, called=status_called, letters=status_letters, position=status_position}
end

return pp