Heavy Metal: Geomatrix

Heavy Metal: Geomatrix (ヘビーメタル ジオマトリックス, Hebī Metaru Jiomatorikkusu) is a 3D arena fighting video game released in 2001 by both Sega and Capcom for the Sega NAOMI and Dreamcast, based upon the Heavy Metal license.

Heavy Metal: Geomatrix
Arcade flyer
Developer(s)Capcom
Publisher(s)Sega (Arcade)
Capcom (Dreamcast)
Director(s)Obata Shinichiro
Composer(s)Tetsuya Shibata
Platform(s)Arcade, Dreamcast
ReleaseDreamcast
  • JP: July 12, 2001
  • NA: September 12, 2001[1]
  • EU: April 26, 2002[2]
Arcade
Genre(s)Fighting
Mode(s)Up to 4 players simultaneously
Arcade systemSega NAOMI

Using similar perspective and control scheme to Capcom's Spawn: In the Demon's Hand, the game presents up to 4-player combats in large arenas in what is seen as a follow-up to the basics of Capcom's Power Stone series, although more oriented to weapon fighting/shooting and a serious and dark cyberpunk tone because of the Heavy Metal universe setting. The game features a soundtrack of licensed music by artists such as Megadeth, Halford, W.A.S.P., Corrosion of Conformity and Dust to Dust. A soundtrack CD featuring songs used in the game as well as songs from other artists was released by Sanctuary Records to tie in with the game.[4]

Reception edit

The Dreamcast version received "mixed" reviews according to the review aggregation website Metacritic.[5] In Japan, Famitsu gave it a score of 27 out of 40.[8]

Also in Japan, Game Machine listed the arcade version on their November 1, 2001 issue as being the tenth most-successful arcade game of the month.[16]

References edit

  1. ^ "Press Releases". 2002-02-13. Archived from the original on 2002-02-13. Retrieved 2023-04-21.
  2. ^ "The Last Days of Dreamcast". Eurogamer.net. 2002-04-11. Retrieved 2023-04-21.
  3. ^ "アーケードタイトル". Capcom. Archived from the original on 2002-08-04. Retrieved 2024-03-11.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  4. ^ Henderson, Alex (September 25, 2001). "Heavy Metal: Geomatrix". AllMusic. All Media Network. Retrieved August 26, 2019.
  5. ^ a b "Heavy Metal: Geomatrix for Dreamcast Reviews". Metacritic. CBS Interactive. Retrieved December 3, 2017.
  6. ^ CVG staff (December 27, 2001). "[Dreamcast] Review: Heavy Metal: Geomatrix". Computer and Video Games. Future Publishing. Archived from the original on May 29, 2007. Retrieved August 26, 2019.
  7. ^ Edge staff (October 2001). "Heavy Metal: Geomatrix (DC)". Edge. No. 102. Future Publishing. p. 83. Retrieved October 27, 2020.
  8. ^ a b "ヘビーメタル ジオマトリックス [ドリームキャスト]". Famitsu (in Japanese). Enterbrain. Retrieved August 26, 2019.
  9. ^ "Heavy Metal: Geomatrix". Game Informer. No. 104. FuncoLand. December 2001. p. 113.
  10. ^ Sanders, Shawn (September 2001). "Heavy Metal: Geomatrix Review". Game Revolution. CraveOnline. Archived from the original on September 9, 2015. Retrieved August 26, 2019.
  11. ^ Tokyo Drifter (September 20, 2001). "Heavy Metal: GeoMatrix Review for Dreamcast on GamePro.com". GamePro. IDG Entertainment. Archived from the original on March 5, 2005. Retrieved December 3, 2017.
  12. ^ MacDonald, Ryan (September 26, 2001). "Heavy Metal: Geomatrix Review [date mislabeled as "May 17, 2006"]". GameSpot. CBS Interactive. Retrieved August 26, 2019.
  13. ^ Celeryface (September 24, 2001). "Heavy Metal: Geomatrix". PlanetDreamcast. IGN Entertainment. Archived from the original on February 25, 2009. Retrieved August 26, 2019.
  14. ^ IGN staff (October 11, 2001). "Heavy Metal Geomatrix (Review)". IGN. Ziff Davis. Retrieved August 26, 2019.
  15. ^ Romendil (April 17, 2002). "Test: Heavy Metal Geomatrix". Jeuxvideo.com (in French). Webedia. Retrieved August 26, 2019.
  16. ^ "Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)". Game Machine (in Japanese). No. 645. Amusement Press, Inc. November 1, 2001. p. 17.

External links edit