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Summary
DescriptionSierpinski tetrahedrons.stl |
English: A collection of level-0 to 7 tetrices or Sierpinski tetrahedra by CMG Lee. |
Source | Own work |
Author | Cmglee |
Python source code
<source style="font-size:80%;height:20em;overflow:auto;" lang="python">
- !/usr/bin/env python
header = 'A collection of level 0 to 7 tetrices or Sierpinski tetrahedra by CMG Lee.' separation_tetrix = 1.1
a = 3 ** -0.5 ## apex to centroid of equilateral triangle of side 1 b = a * -0.5 ## base to centroid of equilateral triangle of side 1 (negative) c = 0.5 ## half of base of equilateral triangle of side 1 normals = [None,0,0] ## set to ignore until support is apparent
import re, struct, math def fmt(string): ## string.format(**vars()) using tags {expression!format} by CMG Lee
def f(tag): i_sep = tag.rfind('!'); return (re.sub('\.0+$', , str(eval(tag[1:-1]))) if (i_sep < 0) else ('{:%s}' % tag[i_sep + 1:-1]).format(eval(tag[1:i_sep]))) return (re.sub(r'(?<!{){[^{}]+}', lambda m:f(m.group()), string) .replace('{{', '{').replace('}}', '}'))
def append(obj, string): return obj.append(fmt(string)) def tabbify(cellss, separator='|'):
cellpadss = [list(rows) + [] * (len(max(cellss, key=len)) - len(rows)) for rows in cellss] fmts = ['%%%ds' % (max([len(str(cell)) for cell in cols])) for cols in zip(*cellpadss)] return '\n'.join([separator.join(fmts) % tuple(rows) for rows in cellpadss])
def hex_rgb(colour): ## convert [#]RGB to #RRGGBB and [#]RRGGBB to #RRGGBB
return '#%s' % (colour if len(colour) > 4 else .join([c * 2 for c in colour])).lstrip('#')
def viscam_colour(colour):
colour_hex = hex_rgb(colour) colour_top5bits = [int(colour_hex[i:i+2], 16) >> 3 for i in range(1,7,2)] return (1 << 15) + (colour_top5bits[0] << 10) + (colour_top5bits[1] << 5) + colour_top5bits[2]
def roundm(x, multiple=1):
if (isinstance(x, tuple)): return tuple(roundm(list(x), multiple)) elif (isinstance(x, list )): return [roundm(x_i, multiple) for x_i in x] else: return int(math.floor(float(x) / multiple + 0.5)) * multiple
def flatten(lss): return [l for ls in lss for l in ls] def rotate(facetss, degs): ## around x then y then z axes
(deg_x,deg_y,deg_z) = degs (sin_x,cos_x) = (math.sin(math.radians(deg_x)), math.cos(math.radians(deg_x))) (sin_y,cos_y) = (math.sin(math.radians(deg_y)), math.cos(math.radians(deg_y))) (sin_z,cos_z) = (math.sin(math.radians(deg_z)), math.cos(math.radians(deg_z))) facet_rotatess = [] for facets in facetss: facet_rotates = [] for i_point in range(4): (x, y, z) = [facets[3 * i_point + i_xyz] for i_xyz in range(3)] if (x is None or y is None or z is None): facet_rotates += [x, y, z] else: (y, z) = (y * cos_x - z * sin_x, y * sin_x + z * cos_x) ## rotate about x (x, z) = (x * cos_y + z * sin_y, -x * sin_y + z * cos_y) ## rotate about y (x, y) = (x * cos_z - y * sin_z, x * sin_z + y * cos_z) ## rotate about z facet_rotates += [round(value, 9) for value in [x, y, z]] facet_rotatess.append(facet_rotates) return facet_rotatess
def translate(facetss, ds): ## ds = (dx,dy,dz)
return [facets[:3] + [facets[3 * i_point + i_xyz] + ds[i_xyz] for i_point in range(1,4) for i_xyz in range(3)] for facets in facetss]
def make_tetrix(level, side, is_collection=False):
(a_side, b_side, c_side) = [value * side * (separation_tetrix if (is_collection) else 1 if (level == 0) else 0.5) for value in [a, b, c]] vertexs = [[ 0 ,0 ,a_side], ## apex [ c_side,b_side,b_side], ## left on base [-c_side,b_side,b_side], ## right on base [ 0 ,a_side,b_side]] ## front on base if (is_collection): return flatten([translate(make_tetrix(level + i_vertex, side), [xyz + ((separation_tetrix - 1) * 1.5 if (i == 2) else 0) for (i, xyz) in enumerate(vertex)]) for (i_vertex, vertex) in enumerate(vertexs)]) if (level == 0): return([normals + vertexs[1] + vertexs[2] + vertexs[3], normals + vertexs[0] + vertexs[1] + vertexs[3], normals + vertexs[0] + vertexs[2] + vertexs[1], normals + vertexs[0] + vertexs[3] + vertexs[2]]) childss = make_tetrix(abs(level) - 1, side * 0.5) return flatten([translate(childss, vertex) for vertex in vertexs])
- Add facets
facetss = rotate(make_tetrix(0, 1, True), [180,0,0]) + make_tetrix(-7, 1, True)
- Calculate normals
for facets in facetss:
if (facets[0] is None or facets[1] is None or facets[2] is None): us = [facets[i_xyz + 9] - facets[i_xyz + 6] for i_xyz in range(3)] vs = [facets[i_xyz + 6] - facets[i_xyz + 3] for i_xyz in range(3)] normals = [us[1]*vs[2] - us[2]*vs[1], us[2]*vs[0] - us[0]*vs[2], us[0]*vs[1] - us[1]*vs[0]] normal_length = sum([component * component for component in normals]) ** 0.5 facets[:3] = [round(component / normal_length, 10) for component in normals]
- print(tabbify([['%s%d' % (xyz, n) for n in range(3) for xyz in list('XYZ')] +
- ['N%s' % (xyz) for xyz in list('xyz')] + ['s0f']] + facetss))
- Compile STL
outss = ([[('STL\n\n%-73s\n\n' % (header[:73])).encode('utf-8'), struct.pack('<L', len(facetss))]] +
[[struct.pack('<f', float(value)) for value in facets[:12]] + [struct.pack('<H', 0 if (len(facets) <= 12) else viscam_colour(facets[12]))] for facets in facetss])
out = b.join([bytes(out) for outs in outss for out in outs]) print("# bytes:%d\t# facets:%d\ttitle:\"%-73s\"" % (len(out), len(facetss), header[:73])) with open(__file__[:__file__.rfind('.')] + '.stl', 'wb') as f_out: f_out.write(out)
# f_out.write('%s\n## Python script to generate STL\n%s\n' % (.join(outs), open(__file__).read()))
</syntaxhighlight>
Licensing
The uploader of this file has agreed to the Wikimedia Foundation 3D patent license: This file and any 3D objects depicted in the file are both my own work. I hereby grant to each user, maker, or distributor of the object depicted in the file a worldwide, royalty-free, fully-paid-up, nonexclusive, irrevocable and perpetual license at no additional cost under any patent or patent application I own now or in the future, to make, have made, use, offer to sell, sell, import, and distribute this file and any 3D objects depicted in the file that would otherwise infringe any claims of any patents I hold now or in the future. Please note that in the event of any differences in meaning or interpretation between the original English version of this license and a translation, the original English version takes precedence. |
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Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled GNU Free Documentation License.http://www.gnu.org/copyleft/fdl.htmlGFDLGNU Free Documentation Licensetruetrue |
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File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 12:48, 27 March 2018 | 5,120 × 2,880 (4.17 MB) | Cmglee | Add level-7 tetrix to make a stellated arrangement. | |
23:30, 21 March 2018 | 5,120 × 2,880 (1.05 MB) | Cmglee | Fix facet orientation and reduce Z-fighting. | ||
23:01, 21 March 2018 | 5,120 × 2,880 (1.05 MB) | Cmglee | Fix floor and rotate collection. | ||
22:49, 21 March 2018 | 5,120 × 2,880 (1.05 MB) | Cmglee | {{Information |description ={{en|1=A collection of level 0 to 6 tetrices or Sierpinski tetrahedra by CMG Lee.}} |source ={{own}} |author =User:Cmglee |date = }} Category:STL files Category:Sierpinski pyramids |
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