Submission rejected on 15 April 2024 by Xkalponik (talk). This submission is contrary to the purpose of Wikipedia. Rejected by Xkalponik 4 months ago. Last edited by Xoak 4 months ago. | ![]() |
Submission declined on 28 March 2024 by BuySomeApples (talk). This submission's references do not show that the subject qualifies for a Wikipedia article—that is, they do not show significant coverage (not just passing mentions) about the subject in published, reliable, secondary sources that are independent of the subject (see the guidelines on the notability of websites). Before any resubmission, additional references meeting these criteria should be added (see technical help and learn about mistakes to avoid when addressing this issue). If no additional references exist, the subject is not suitable for Wikipedia. Declined by BuySomeApples 5 months ago. | ![]() |
Submission declined on 17 March 2024 by Anuwrites (talk). This draft's references do not show that the subject qualifies for a Wikipedia article. In summary, the draft needs multiple published sources that are: Declined by Anuwrites 5 months ago.
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Comment: Paid article about a non-notable software from a non-notable studio/company. The sources are poor (i.e, GitHub, primary websites). Couldn't find any significant, reliable coverage upon some searching on my own. Moreover, the creator has been blocked as a sock/meat. Repeated submission/creation is a possibility from newer socks/paid editors. X (talk) 18:04, 15 April 2024 (UTC)
Comment: Podcasts can't be reliable to stand alone as references. Happy editing ANUwrites 22:19, 17 March 2024 (UTC)
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Original author(s) | Charney Kaye |
---|---|
Developer(s) | XJ Music Inc |
Written in | C++ (runtime) Java (workstation) |
Operating system | Windows, Linux, macOS |
License | Source-available commercial software with royalty model for commercial use |
Website | xjmusic.com |
XJ music is a software platform developed by XJ Music, Inc. for music creation and integration in interactive media like video games and live streams.[1][2][3][4]
Overview
editXJ music was founded in 2018 and is headquartered in Los Angeles, California. Charney Kaye is the founder of the company.[5][6][7]
The platform provides a digital audio workstation and a cross-platform sound engine for commercial video game developers. It includes composition tools and playback features, allowing composers to export audio or integrate playback into various applications.[5][1][8]
XJ music integrates partial musical compositions, instrument samples, and mathematical algorithms through patented technology.[9][8]
References
edit- ^ a b "XJ music". XJ music. Retrieved 2024-02-23.
- ^ "XJ MUSIC, INC. | California Companies Directory". ca.ltddir.com. Retrieved 2024-02-23.
- ^ Game, Professor (2024-02-12). "Charney Kaye Brings the Music Into the Mix | Episode 327". Professor Game. Retrieved 2024-02-27.
- ^ "A Conversation on Technology, Music & Livestreaming with Charney Kaye". Listen Notes. 2023-12-28. Retrieved 2024-02-27.
- ^ a b "Founder, XJ music - Charney Kaye". charneykaye.com. Retrieved 2024-02-23.
- ^ "Charney Kaye: The Most Incredible Thrill Is To Be a Conduit of Tremendous Value for Others". Bugy. 2022-08-14. Retrieved 2024-02-23.
- ^ Charney Kaye Founder XJ Music, retrieved 2024-02-27
- ^ a b "XJ music". GitHub. Retrieved 2024-02-23.
- ^ US10446126B1, Kaye, Nicholas Charney, "System for generation of musical audio composition", issued 2019-10-15
External links
edit
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Make sure you add references that meet all four of these criteria before resubmitting. Learn about mistakes to avoid when addressing this issue. If no additional references exist, the subject is not suitable for Wikipedia.