COLT (Code Orchestra Livecoding Tool) is an ActionScript and JavaScript livecoding tool by Code Orchestra, available by subscription. As of 2019 it appears to be abandoned; the last activity in GitHub was 2015, and the domain name has been purchased by spammers.

COLT
Developer(s)Code Orchestra Limited
Stable release
1.2.2 / September 21, 2013 (2013-09-21)
Preview release
Currently Unmaintained
Operating systemWindows, Mac OS X
TypeInteractive programming tool
LicenseProprietary
Websitearchived

History edit

The first version of COLT was released in May 2013, and at the time was the first available livecoding tool for the ActionScript Language. Further minor updates included mobile development support using Adobe AIR technology for iOS[1] and Android[2] devices. Version 1.1 included an upgraded Flex compiler boasting up to 3x compilation speed increase and allowed using the compiler bundled with an application as an external compiler for ActionScript IDEs using an external API.[3] Version 1.2 featured JavaScript support and a completely reworked user interface.[4]

Features edit

IDE integration edit

COLT is a separate tool that can be used with any IDE unlike most livecoding tools that limit a user to usage of a specific development environment.[5] A code/resource routine is triggered on alteration of a file within COLT's project configured paths.[6] It also provides an external API providing methods to export a project, run livecoding sessions and production build routines, etc. to ease the IDE integration.[7]

Code Protection edit

To prevent an application from hanging or crashing due to the possible mistypes during live code updates, COLT manages to protect the running application from the following potentially dangerous cases:

  • Illegal syntax
  • Runtime errors
  • Infinite loops/recursions

Languages edit

Version 1.2.2 includes support for ActionScript and JavaScript programming languages

ActionScript edit

  • Runtime modifying and adding of fields, methods and classes[8]
  • Runtime updates of asset resources
  • Adobe AIR support for iOS and Android livecoding
  • Higher-performance Flex compiler

JavaScript edit

  • Runtime modifying and adding of functions and variables[9]
  • Runtime updates of asset resources
  • Live Reload capabilities (refreshing a browser page on project files alterations)
  • Production build routines (scripts combining, minifying, compression, deployment, etc.)
  • node.js support[10]
  • jQuery plugin for handling code/resources update events in client code

References edit

  1. ^ "codeorchestra.com". blog.codeorchestra.com. Retrieved 2021-08-05.
  2. ^ "codeorchestra.com". blog.codeorchestra.com. Retrieved 2021-08-05.
  3. ^ "codeorchestra.com". blog.codeorchestra.com. Retrieved 2021-08-05.
  4. ^ "codeorchestra.com". blog.codeorchestra.com. Retrieved 2021-08-05.
  5. ^ "Live Coding in AS3 using COLT | Aymeric Lamboley". Retrieved 2021-08-05.
  6. ^ "Taking COLT for a Test Drive : Pierre Chamberlain". Archived from the original on 2013-09-23. Retrieved 2013-09-21.
  7. ^ "codeorchestra.com". blog.codeorchestra.com. Retrieved 2021-08-05.
  8. ^ "Documentation · code-orchestra/documentation Wiki". GitHub. Retrieved 2021-08-05.
  9. ^ "Documentation (JS) · code-orchestra/documentation Wiki". GitHub. Retrieved 2021-08-05.
  10. ^ "COLT was updated to 1.2". Coding on acid. 2013-09-17. Retrieved 2021-08-05.

External links edit