Augustine Leudar is a British sonic artist, known for large-scale walk-through surround sound installations, audio holophony, and often surreal sonic illusions . Leudar frequently cites the natural world as an important source of inspiration as well as the Surrealist and Renaissance Arts Movements. Leudar has pioneered several techniques in spatial audio and sound art including miniature 3D sound installation [1] Spatial sound in forest environments [2] interactive 3D sound art [3] archaeoacoustics [4] and 3D sound with Haptics sensor technologies and visual arts [5]

Augustine Leudar
Leudar in 2018
Leudar in 2018
Background information
Born (1972-12-27) 27 December 1972 (age 51)
Farnham, Surrey, England
Genres3D sound art, sound collage, sound installation
Instrument(s)Synthesizers, keyboards, guitar, trumpet, Max Msp
LabelsLe Colibri Nécrophile
Websitewww.augustineleudar.com

History edit

He was born in Farnham, England in 1972 and attended Vinehall preparatory school. He then moved to Manchester where he attended Stretford Grammar School and started playing synths in various noise bands in Manchester. After living in the Peruvian Amazon for ten years, he returned to the UK to study sonic art at Middlesex University. He subsequently completed a master's degree in sonic art and 3D sound at the Sonic Arts Research center in Belfast, where he also completed a PhD in 3D sound art and plant electrophysiology.

Work edit

Soundscapes created in Peru were featured at Pragues' national gallery, the Rudolfinum in 2006, as part of the Impresse exhibition and accompanied the paintings of Czech painter Otto Placht. He created one of the largest 3D sound-art installation in the world at the tropical Biome at the Eden Project,[6] in Cornwall, England, and other large scale installations for many events including Glastonbury's Shangri La, and Futuresonic in Manchester. Recently several multichannel sound installations[7] in forests and botanic gardens across Europe and South America have sonified electrical signalling in plants and forests. Leudar is artistic director of immersive art studio "Magik Door".[8]

Biomes at Night edit

This was the largest indoor multispeaker sound art installation in the world. It covered several acres inside the Eden Project's Tropical Biome (the largest captive rainforest in the world) through which the listener walked. The installation immersed members of the public in both the real sounds of the rainforest as well as "mysterious and magical" [9] sounds inspired by the mythology of the Amazon rainforest. Leudar subsequently created several more installations at the Eden project including "Heart of Darkness" [10]

Otherworld edit

Otherworld is an ongoing development of an immersive installation which covers several acres of parkland created by Leudar. It incorporates mythological themes as well as advanced interactive and immersive 3D audio-visual content. It was first delivered at the Hastings Storytelling Festival in 2019.[11][12]

Holomorph edit

Holomorph [13] was one of the world's first public exhibitions of interactive 3D sound art. Originally developed at the Sunflower Festival in Northern Ireland and subsequently displayed at various locations in Europe.[14]

The Stone Tapes edit

This was a very large immersive 3D audio installation covering a 6.9 acre Neolithic site encircled by an 11-foot high bank called the Giants Ring in Northern Ireland informed partly by archaeoacoustics.[15] The event took place in the late afternoon and evening, so by dusk and moonlight, the audience circled the site and were surrounded by sounds reflecting from the walls of the henge.

Garden of Membranes edit

Garden of Membranes [16] was a miniature multi-channel sound installation which revealed hidden processes latent in the biosphere, and was a combination of science and sound art. The installation consisted of a miniature jungle which had a number of tiny hidden speakers within it as well as larger speakers around the room. The sounds coming from the tiny jungle were part composition and part sonic map recorded in the Amazon rain forest. It is thought to be one of the first 3D sound installations that experimented with miniature multichannel arrays interacting with larger ones. The piece was exhibited in Bolivia and Ireland.[17]

See also edit

References edit

  1. ^ "Augustine Leudar |".
  2. ^ "Action Potential Quito 2014".
  3. ^ "Holomorph - a 3D Audio instrument".
  4. ^ "Visual Artists' News Sheet - 2016 May June by VisualArtistsIreland - Issuu".
  5. ^ "Interview: Augustine Leudar".
  6. ^ "Explore Rainforest Biome at Night, Heart of Darkness, Eden Project, Cornwall". Archived from the original on 19 July 2011. Retrieved 19 May 2020.
  7. ^ "Action Potential on Vimeo". Vimeo.com. 22 December 2016. Retrieved 19 May 2020.
  8. ^ "Magik Door". Magikdoor.net. Retrieved 19 May 2020.
  9. ^ "Eden Project – Biomes at night – Magik Door".
  10. ^ "Explore Rainforest Biome at Night, Heart of Darkness, Eden Project, Cornwall". www.edenproject.com. Archived from the original on 19 July 2011. Retrieved 12 January 2022.
  11. ^ "Otherworld – Magik Door". Magikdoor.net. 3 October 2018. Retrieved 19 May 2020.
  12. ^ "Hastings Story Festival returns thanks to £39,961 National Lottery funding | Arts Council England".
  13. ^ "Electric Picnic: The art that makes the festival magical". The Irish Times.
  14. ^ "Holomorph - a 3D Audio instrument on Vimeo". Vimeo.com. 20 September 2017. Retrieved 19 May 2020.
  15. ^ "Augustine Leudar BBC interview with Paddy O'Flaherty".
  16. ^ "Augustine Leudar |".
  17. ^ Leudar, Augustine (2018). "Surrounded: A Series of Sound Installations That Combine Plant Electrophysiology and 3D Sonic Art". Leonardo. 51 (5): 517–523. doi:10.1162/leon_a_01338. S2CID 57559962.

External links edit