After Burst (アフターバースト) is a Japan-exclusive action video game released for the Game Boy in 1990.[3]
After Burst | |
---|---|
Developer(s) | Dual[1] |
Publisher(s) | NCS |
Composer(s) | Atsuhiro Motoyama[2] |
Platform(s) | Game Boy |
Release |
|
Genre(s) | Action |
Mode(s) | Single-player Multiplayer |
Gameplay
editPlayers must control a combat robot with the ultimate goal of destroying the enemy orb. Each level only has one screen to blast hostile robots, solve challenging platforms, and manipulate a series of short puzzles.[4]
There are 30 stages with a boss battle on every tenth stage.[5] A weapon is available; its gunfire can be altered by changing the angle of the gun. The distance of the shot can also be changed by holding down the button for extended periods of time. A two-player duel mode has been added, allowing players to fight either another player or the computer.[4]
This game employs a third-person perspective with a side-view.[4][6]
Reception
editFamitsu | 1990 | 17 Out of 40 |
Génération 4 | Jan, 1991 | 9 out of 10 |
Power Play | Feb, 1991 | 59 out of 100 |
References
edit- ^ After Burst at GameFAQs
- ^ Composer information at VGMDB.net
- ^ a b "アフターバースト [ゲームボーイ] / ファミ通.com". www.famitsu.com. Retrieved 2018-07-26.
- ^ a b c Overview of After Burst at MobyGames
- ^ Level information for After Burst (in Japanese) at Geocities.jp
- ^ Images of After Burst at Giant Bomb
- ^ お買い物に便利 : 新作ゲームクロスレビュー - アフターバースト. Famicom Tsushin. No.22. Pg.20. 26 October 1990.
- ^ "After Burst for Game Boy (1990)". MobyGames. Retrieved 2022-05-21.