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Hibbs discusses the impact of the COVID-19 pandemic on the world and the downsides of it all. He hypothesizes that the pandemic would lead to more active editing, especially in the field of video games. He details his findings and results, complete with graphs and conclusions.

Hibbs analyzes the history of the amount of high-level video game articles, including featured, A-list, and good content, from 2020 to the beginning of Wikipedia. The results were organized into graphs and points of note were listed. Hibbs discussed notable trends within the data. He worked with the users Salavat, MrKIA11, MuZemike, and PresN to create this data.

Hibbs discusses the concept and quality of featured content on Wikipedia, and highlights the users with the most featured content in Wikiproject Video games in a leaderboard.

Hibbs celebrates those who create article and organized a leaderboard of the users associated with Wikiproject Video games (and one not) who have made the most video game articles.

Hibbs organizes and analyzes data of gender demographics of those who edit video game articles.

Hibbs' obituary of two users: User:Jinnai, a user active in the video game and anime areas of Wikipedia, such as Dragon Warrior, School Rumble, and Popotan, and User:Lucia Black, who was active in the video games topic with work including but not limited to the Final Fantasy series and the WonderSwan console. He explains their impact on Wikipedia in detail and what others can learn from their example.

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