Wraith: The Great War is a role-playing book published by White Wolf Publishing in May 1999.[1]
Designers | Bruce Baugh, E. Jonathan Bennett, Mark Cenczyk, Richard Dansky, Geoff Grabowski, Dawn Kahan, John Maurer, John Moore, Greg Stolze |
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Publishers | White Wolf Publishing |
Publication | May 1999 |
Systems | Storyteller System |
Series | World of Darkness |
ISBN | 1-56504-634-X |
Description
editWraith: The Great War is a historical setting developed for Wraith: The Oblivion, which is set during and immediately after World War I.
Publication history
editWhite Wolf Publishing announced in 1998 that they were reorganizing their business, and the Wraith: The Oblivion line was cancelled as a result.[2] White Wolf followed the game up with a related historical role-playing game in April 1999, Wraith: The Great War,[2][3] which was published as a one-off game, unlike the other historical role-playing games which the company was publishing for the other World of Darkness lines at that time.[2]
Reception
editSF Site thought the game had a great narrative pull, and that it was the kind of supplement that made them want to play Wraith: The Oblivion.[3]
Reviews
edit- Casus Belli #120[4]
References
edit- ^ Fannon, Sean Patrick (May 1999). "Wraith: The Great War". InQuest. No. 49. Wizard Entertainment. p. 36.
- ^ a b c Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 223. ISBN 978-1-907702-58-7.
- ^ a b "New Gaming Arrivals: May 1999, Part II". SF Site. Archived from the original on 2008-06-29. Retrieved 2020-04-04.
- ^ "Casus Belli #120". 1999.