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Castle (sometimes known as Palace, not to be confused with Palace aka Shithead) is a card game designed by Bruno Faidutti, Francesca Flores,[1] and Serge Laget. Art by Emmanuel Roudier.[2] Played with 2-5 players. It is a shedding card game, i.e. the winning player is the one who disposes of all of their cards first.
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Designers | Bruno Faidutti Serge Laget Emmanuel Roudier (Artist) |
---|---|
Publishers | Descartes Editeur Eurogames Jeux Descartes |
Players | 2–5 |
Setup time | 5 minutes |
Playing time | 30 minutes |
Chance | Medium |
Skills | Strategic thought |
Game play
editPlayers are given a set of square cards which are to be played onto the table, which has a cardboard castle battlement layout.
Cards are played into one of four regions:
- in the courtyard,
- on the battlements,
- on the towers, or
- outside the castle.
When played, the cards will usually allow the player to take some sort of special action, which is unique to the card.[3]
End Game
editThe first player to rid himself of all his cards wins.
Awards
editCastle won the 2000 Concours International de Créateurs de Jeux de Société. [4]
References
editExternal links
edit- Castle on Bruno Faidutti's website.
- Castle at BoardGameGeek