Katharsis (also known as Blaster!) is a horizontally scrolling shooter from Polish developer Metropolis Software House and published by CD Projekt in 1997.
Katharsis | |
---|---|
Developer(s) | Metropolis Software House |
Publisher(s) |
|
Platform(s) | MS-DOS |
Release | March 17, 1997 (shareware)[1] |
Genre(s) | Scrolling shooter |
Mode(s) | Single-player |
Plot
editIn the year 2616, a ship leaves Earth and 18 months later the planet loses contact with the vessel. In 4720 AD, Earth is attacked by a foreign ship and the player is one of the few survivors. Their mission is to protect a bomb that will be used to destroy the enemy base.
Gameplay
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Development
editLed by Polish developer Adrian Chmielarz, the team aimed to combine classical mechanisms for scrolling shooters with the increase in capabilities of IBM PC compatibles of the late twentieth century.[2] The Polish premiere of the game took place on March 1, 1997; the game received online and television press and a competition was created.[3] It had a US premiere on June 6, 1997.[4]
Reception
editMeristation called the graphics and sound "novel".[5] The AV Vault thought the game put more attention into its graphics than its controls.[6] MerixStudio felt the game was surprisingly deep, complex and mysterious, and a notable example of Polish developers entering the side-scrolling market.[7]
References
edit- ^ "Online Gaming Review". 1997-06-06. Archived from the original on 1997-06-06. Retrieved 2023-04-16.
{{cite web}}
: CS1 maint: bot: original URL status unknown (link) - ^ "Katharsis (PC) - GRYOnline.pl". GRY-Online.pl.
- ^ "Archived copy". Archived from the original on 1997-07-10. Retrieved 2020-02-14.
{{cite web}}
: CS1 maint: archived copy as title (link) - ^ Katharsis - IGN.com, retrieved 2018-04-17
- ^ S.L., MERISTATION MAGAZINE; S.L., MERISTATION MAGAZINE; S.L., MERISTATION MAGAZINE; S.L., MERISTATION MAGAZINE (18 August 2001). "Dispara a todo lo que se mueva". meristation.as.com.
- ^ "Katharsis PC review - The Adrenaline Vault". 10 May 2012. Archived from the original on 10 May 2012.
- ^ "From video arcade to social media. The advertising value of side-scrolling shooters". Merixstudio.com. Retrieved 2018-04-17.